PropertyInfo.CanWrite Eigenschaft
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Ruft einen Wert ab, der angibt, ob in die Eigenschaft geschrieben werden kann.
public:
abstract property bool CanWrite { bool get(); };
public abstract bool CanWrite { get; }
member this.CanWrite : bool
Public MustOverride ReadOnly Property CanWrite As Boolean
Eigenschaftswert
true
, wenn in diese Eigenschaft geschrieben werden kann, andernfalls false
.
Implementiert
Beispiele
Im folgenden Beispiel werden zwei Eigenschaften definiert. Die erste Eigenschaft ist beschreibbar, und die CanWrite
-Eigenschaft ist true
. Die zweite Eigenschaft ist nicht beschreibbar (es gibt keinen set
Accessor), und die CanWrite
-Eigenschaft ist false
.
using namespace System;
using namespace System::Reflection;
// Define one writable property and one not writable.
public ref class Mypropertya
{
private:
String^ caption;
public:
Mypropertya()
: caption( "A Default caption" )
{}
property String^ Caption
{
String^ get()
{
return caption;
}
void set( String^ value )
{
if ( caption != value )
{
caption = value;
}
}
}
};
public ref class Mypropertyb
{
private:
String^ caption;
public:
Mypropertyb()
: caption( "B Default caption" )
{}
property String^ Caption
{
String^ get()
{
return caption;
}
}
};
int main()
{
Console::WriteLine( "\nReflection.PropertyInfo" );
// Define two properties.
Mypropertya^ mypropertya = gcnew Mypropertya;
Mypropertyb^ mypropertyb = gcnew Mypropertyb;
// Read and display the property.
Console::Write( "\nMypropertya->Caption = {0}", mypropertya->Caption );
Console::Write( "\nMypropertyb->Caption = {0}", mypropertyb->Caption );
// Write to the property.
mypropertya->Caption = "A- No Change";
// Mypropertyb.Caption cannot be written to because
// there is no set accessor.
// Read and display the property.
Console::Write( "\nMypropertya->Caption = {0}", mypropertya->Caption );
Console::Write( "\nMypropertyb->Caption = {0}", mypropertyb->Caption );
// Get the type and PropertyInfo.
Type^ MyTypea = Type::GetType( "Mypropertya" );
PropertyInfo^ Mypropertyinfoa = MyTypea->GetProperty( "Caption" );
Type^ MyTypeb = Type::GetType( "Mypropertyb" );
PropertyInfo^ Mypropertyinfob = MyTypeb->GetProperty( "Caption" );
// Get and display the CanWrite property.
Console::Write( "\nCanWrite a - {0}", Mypropertyinfoa->CanWrite );
Console::Write( "\nCanWrite b - {0}", Mypropertyinfob->CanWrite );
return 0;
}
using System;
using System.Reflection;
// Define one writable property and one not writable.
public class Mypropertya
{
private string caption = "A Default caption";
public string Caption
{
get{return caption;}
set {if(caption!=value) {caption = value;}
}
}
}
public class Mypropertyb
{
private string caption = "B Default caption";
public string Caption
{
get{return caption;}
}
}
class Mypropertyinfo
{
public static int Main()
{
Console.WriteLine("\nReflection.PropertyInfo");
// Define two properties.
Mypropertya Mypropertya = new Mypropertya();
Mypropertyb Mypropertyb = new Mypropertyb();
// Read and display the property.
Console.Write("\nMypropertya.Caption = " + Mypropertya.Caption);
Console.Write("\nMypropertyb.Caption = " + Mypropertyb.Caption);
// Write to the property.
Mypropertya.Caption = "A- No Change";
// Mypropertyb.Caption cannot be written to because
// there is no set accessor.
// Read and display the property.
Console.Write("\nMypropertya.Caption = " + Mypropertya.Caption);
Console.Write ("\nMypropertyb.Caption = " + Mypropertyb.Caption);
// Get the type and PropertyInfo.
Type MyTypea = Type.GetType("Mypropertya");
PropertyInfo Mypropertyinfoa = MyTypea.GetProperty("Caption");
Type MyTypeb = Type.GetType("Mypropertyb");
PropertyInfo Mypropertyinfob = MyTypeb.GetProperty("Caption");
// Get and display the CanWrite property.
Console.Write("\nCanWrite a - " + Mypropertyinfoa.CanWrite);
Console.Write("\nCanWrite b - " + Mypropertyinfob.CanWrite);
return 0;
}
}
Imports System.Reflection
' Define one writable property and one not writable.
Public Class Mypropertya
Private myCaption As String = "A Default caption"
Public Property Caption() As String
Get
Return myCaption
End Get
Set(ByVal Value As String)
If myCaption <> value Then
myCaption = value
End If
End Set
End Property
End Class
Public Class Mypropertyb
Private myCaption As String = "B Default caption"
Public ReadOnly Property Caption() As String
Get
Return myCaption
End Get
End Property
End Class
Class Mypropertyinfo
Public Shared Function Main() As Integer
Console.WriteLine(ControlChars.CrLf & "Reflection.PropertyInfo")
' Define two properties.
Dim Mypropertya As New Mypropertya()
Dim Mypropertyb As New Mypropertyb()
' Read and display the property.
Console.Write(ControlChars.CrLf & "Mypropertya.Caption = " & _
Mypropertya.Caption)
Console.Write(ControlChars.CrLf & "Mypropertyb.Caption = " & _
Mypropertyb.Caption)
' Write to the property.
Mypropertya.Caption = "A- No Change"
' Mypropertyb.Caption cannot be written to because
' there is no set accessor.
' Read and display the property.
Console.Write(ControlChars.CrLf & "Mypropertya.Caption = " & _
Mypropertya.Caption)
Console.Write(ControlChars.CrLf & "Mypropertyb.Caption = " & _
Mypropertyb.Caption)
' Get the type and PropertyInfo.
Dim MyTypea As Type = Type.GetType("Mypropertya")
Dim Mypropertyinfoa As PropertyInfo = MyTypea.GetProperty("Caption")
Dim MyTypeb As Type = Type.GetType("Mypropertyb")
Dim Mypropertyinfob As PropertyInfo = MyTypeb.GetProperty("Caption")
' Get and display the CanWrite property.
Console.Write(ControlChars.CrLf & "CanWrite a - " & _
Mypropertyinfoa.CanWrite)
Console.Write(ControlChars.CrLf & "CanWrite b - " & _
Mypropertyinfob.CanWrite)
Return 0
End Function
End Class
Hinweise
CanWrite gibt zurück true
, wenn die Eigenschaft über einen set
Accessor verfügt, auch wenn der Accessor private
ist , internal
(oder Friend
in Visual Basic) oder protected
. Wenn die -Eigenschaft keinen Accessor hat set
, gibt die -Methode zurück false
.
So rufen Sie den Wert der Eigenschaft ab CanWrite :
Rufen Sie das Type Objekt des Typs ab, der die -Eigenschaft enthält.
Rufen Sie den Type.GetProperty auf, um das PropertyInfo Objekt abzurufen, das die -Eigenschaft darstellt.
Rufen Sie den Wert der Eigenschaft ab CanWrite .