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AdvSimd.RoundToNearest Methode

Definition

Überlädt

RoundToNearest(Vector128<Single>)

float32x4_t vrndnq_f32 (float32x4_t a)

A32: VRINTN.F32 Qd, Qm

A64: FRINTN Vd.4S, Vn.4S

RoundToNearest(Vector64<Single>)

float32x2_t vrndn_f32 (float32x2_t a)

A32: VRINTN.F32 Dd, Dm

A64: FRINTN Vd.2S, Vn.2S

RoundToNearest(Vector128<Single>)

Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs

float32x4_t vrndnq_f32 (float32x4_t a)

A32: VRINTN.F32 Qd, Qm

A64: FRINTN Vd.4S, Vn.4S

public:
 static System::Runtime::Intrinsics::Vector128<float> RoundToNearest(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector128<float> RoundToNearest (System.Runtime.Intrinsics.Vector128<float> value);
static member RoundToNearest : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function RoundToNearest (value As Vector128(Of Single)) As Vector128(Of Single)

Parameter

value
Vector128<Single>

Gibt zurück

Gilt für:

RoundToNearest(Vector64<Single>)

Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs

float32x2_t vrndn_f32 (float32x2_t a)

A32: VRINTN.F32 Dd, Dm

A64: FRINTN Vd.2S, Vn.2S

public:
 static System::Runtime::Intrinsics::Vector64<float> RoundToNearest(System::Runtime::Intrinsics::Vector64<float> value);
public static System.Runtime.Intrinsics.Vector64<float> RoundToNearest (System.Runtime.Intrinsics.Vector64<float> value);
static member RoundToNearest : System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function RoundToNearest (value As Vector64(Of Single)) As Vector64(Of Single)

Parameter

value
Vector64<Single>

Gibt zurück

Gilt für: