Avx512BW.BlendVariable Methode
Definition
Wichtig
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Überlädt
BlendVariable(Vector512<UInt16>, Vector512<UInt16>, Vector512<UInt16>) |
__m512i _mm512_blendv_epu16 (__m512i a, __m512i b, __m512i Maske) VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512 |
BlendVariable(Vector512<SByte>, Vector512<SByte>, Vector512<SByte>) |
__m512i _mm512_blendv_epi8 (__m512i a, __m512i b, __m512i Maske) VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512 |
BlendVariable(Vector512<Int16>, Vector512<Int16>, Vector512<Int16>) |
__m512i _mm512_blendv_epi16 (__m512i a, __m512i b, __m512i Maske) VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512 |
BlendVariable(Vector512<Byte>, Vector512<Byte>, Vector512<Byte>) |
__m512i _mm512_blendv_epu8 (__m512i a, __m512i b, __m512i Maske) VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512 |
BlendVariable(Vector512<UInt16>, Vector512<UInt16>, Vector512<UInt16>)
- Quelle:
- Avx512BW.cs
- Quelle:
- Avx512BW.cs
__m512i _mm512_blendv_epu16 (__m512i a, __m512i b, __m512i Maske)
VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512
public:
static System::Runtime::Intrinsics::Vector512<System::UInt16> BlendVariable(System::Runtime::Intrinsics::Vector512<System::UInt16> left, System::Runtime::Intrinsics::Vector512<System::UInt16> right, System::Runtime::Intrinsics::Vector512<System::UInt16> mask);
public static System.Runtime.Intrinsics.Vector512<ushort> BlendVariable (System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right, System.Runtime.Intrinsics.Vector512<ushort> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<uint16> * System.Runtime.Intrinsics.Vector512<uint16> * System.Runtime.Intrinsics.Vector512<uint16> -> System.Runtime.Intrinsics.Vector512<uint16>
Public Shared Function BlendVariable (left As Vector512(Of UShort), right As Vector512(Of UShort), mask As Vector512(Of UShort)) As Vector512(Of UShort)
Parameter
Gibt zurück
Gilt für:
BlendVariable(Vector512<SByte>, Vector512<SByte>, Vector512<SByte>)
- Quelle:
- Avx512BW.cs
- Quelle:
- Avx512BW.cs
__m512i _mm512_blendv_epi8 (__m512i a, __m512i b, __m512i Maske)
VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512
public:
static System::Runtime::Intrinsics::Vector512<System::SByte> BlendVariable(System::Runtime::Intrinsics::Vector512<System::SByte> left, System::Runtime::Intrinsics::Vector512<System::SByte> right, System::Runtime::Intrinsics::Vector512<System::SByte> mask);
public static System.Runtime.Intrinsics.Vector512<sbyte> BlendVariable (System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right, System.Runtime.Intrinsics.Vector512<sbyte> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<sbyte> * System.Runtime.Intrinsics.Vector512<sbyte> * System.Runtime.Intrinsics.Vector512<sbyte> -> System.Runtime.Intrinsics.Vector512<sbyte>
Public Shared Function BlendVariable (left As Vector512(Of SByte), right As Vector512(Of SByte), mask As Vector512(Of SByte)) As Vector512(Of SByte)
Parameter
Gibt zurück
Gilt für:
BlendVariable(Vector512<Int16>, Vector512<Int16>, Vector512<Int16>)
- Quelle:
- Avx512BW.cs
- Quelle:
- Avx512BW.cs
__m512i _mm512_blendv_epi16 (__m512i a, __m512i b, __m512i Maske)
VPBLENDMW zmm1 {k1}, zmm2, zmm3/m512
public:
static System::Runtime::Intrinsics::Vector512<short> BlendVariable(System::Runtime::Intrinsics::Vector512<short> left, System::Runtime::Intrinsics::Vector512<short> right, System::Runtime::Intrinsics::Vector512<short> mask);
public static System.Runtime.Intrinsics.Vector512<short> BlendVariable (System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right, System.Runtime.Intrinsics.Vector512<short> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<int16> * System.Runtime.Intrinsics.Vector512<int16> * System.Runtime.Intrinsics.Vector512<int16> -> System.Runtime.Intrinsics.Vector512<int16>
Public Shared Function BlendVariable (left As Vector512(Of Short), right As Vector512(Of Short), mask As Vector512(Of Short)) As Vector512(Of Short)
Parameter
Gibt zurück
Gilt für:
BlendVariable(Vector512<Byte>, Vector512<Byte>, Vector512<Byte>)
- Quelle:
- Avx512BW.cs
- Quelle:
- Avx512BW.cs
__m512i _mm512_blendv_epu8 (__m512i a, __m512i b, __m512i Maske)
VPBLENDMB zmm1 {k1}, zmm2, zmm3/m512
public:
static System::Runtime::Intrinsics::Vector512<System::Byte> BlendVariable(System::Runtime::Intrinsics::Vector512<System::Byte> left, System::Runtime::Intrinsics::Vector512<System::Byte> right, System::Runtime::Intrinsics::Vector512<System::Byte> mask);
public static System.Runtime.Intrinsics.Vector512<byte> BlendVariable (System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right, System.Runtime.Intrinsics.Vector512<byte> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector512<byte> * System.Runtime.Intrinsics.Vector512<byte> * System.Runtime.Intrinsics.Vector512<byte> -> System.Runtime.Intrinsics.Vector512<byte>
Public Shared Function BlendVariable (left As Vector512(Of Byte), right As Vector512(Of Byte), mask As Vector512(Of Byte)) As Vector512(Of Byte)