Avx512F.VL.AlignRight64 Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Überlädt
AlignRight64(Vector128<Int64>, Vector128<Int64>, Byte) |
__m128i _mm_alignr_epi64 (__m128i a, __m128i b, const int count) VALIGNQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst, imm8 |
AlignRight64(Vector128<UInt64>, Vector128<UInt64>, Byte) |
__m128i _mm_alignr_epi64 (__m128i a, __m128i b, const int count) VALIGNQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst, imm8 |
AlignRight64(Vector256<Int64>, Vector256<Int64>, Byte) |
__m256i _mm256_alignr_epi64 (__m256i a, __m256i b, const int count) VALIGNQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8 |
AlignRight64(Vector256<UInt64>, Vector256<UInt64>, Byte) |
__m256i _mm256_alignr_epi64 (__m256i a, __m256i b, const int count) VALIGNQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8 |
AlignRight64(Vector128<Int64>, Vector128<Int64>, Byte)
- Quelle:
- Avx512F.cs
- Quelle:
- Avx512F.cs
__m128i _mm_alignr_epi64 (__m128i a, __m128i b, const int count)
VALIGNQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector128<long> AlignRight64(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector128<long> AlignRight64 (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, byte mask);
static member AlignRight64 : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> * byte -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function AlignRight64 (left As Vector128(Of Long), right As Vector128(Of Long), mask As Byte) As Vector128(Of Long)
Parameter
- mask
- Byte
Gibt zurück
Gilt für:
AlignRight64(Vector128<UInt64>, Vector128<UInt64>, Byte)
- Quelle:
- Avx512F.cs
- Quelle:
- Avx512F.cs
__m128i _mm_alignr_epi64 (__m128i a, __m128i b, const int count)
VALIGNQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> AlignRight64(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector128<ulong> AlignRight64 (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, byte mask);
static member AlignRight64 : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * byte -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function AlignRight64 (left As Vector128(Of ULong), right As Vector128(Of ULong), mask As Byte) As Vector128(Of ULong)
Parameter
- mask
- Byte
Gibt zurück
Gilt für:
AlignRight64(Vector256<Int64>, Vector256<Int64>, Byte)
- Quelle:
- Avx512F.cs
- Quelle:
- Avx512F.cs
__m256i _mm256_alignr_epi64 (__m256i a, __m256i b, const int count)
VALIGNQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<long> AlignRight64(System::Runtime::Intrinsics::Vector256<long> left, System::Runtime::Intrinsics::Vector256<long> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<long> AlignRight64 (System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, byte mask);
static member AlignRight64 : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> * byte -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function AlignRight64 (left As Vector256(Of Long), right As Vector256(Of Long), mask As Byte) As Vector256(Of Long)
Parameter
- mask
- Byte
Gibt zurück
Gilt für:
AlignRight64(Vector256<UInt64>, Vector256<UInt64>, Byte)
- Quelle:
- Avx512F.cs
- Quelle:
- Avx512F.cs
__m256i _mm256_alignr_epi64 (__m256i a, __m256i b, const int count)
VALIGNQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> AlignRight64(System::Runtime::Intrinsics::Vector256<System::UInt64> left, System::Runtime::Intrinsics::Vector256<System::UInt64> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<ulong> AlignRight64 (System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, byte mask);
static member AlignRight64 : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * byte -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function AlignRight64 (left As Vector256(Of ULong), right As Vector256(Of ULong), mask As Byte) As Vector256(Of ULong)
Parameter
- mask
- Byte