Sse2.AddSaturate Methode
Definition
Wichtig
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Überlädt
AddSaturate(Vector128<Byte>, Vector128<Byte>) |
__m128i _mm_adds_epu8 (__m128i a, __m128i b) PADDUSB xmm, xmm/m128 |
AddSaturate(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_adds_epi16 (__m128i a, __m128i b) PADDSW xmm, xmm/m128 |
AddSaturate(Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_adds_epi8 (__m128i a, __m128i b) PADDSB xmm, xmm/m128 |
AddSaturate(Vector128<UInt16>, Vector128<UInt16>) |
__m128i _mm_adds_epu16 (__m128i a, __m128i b) PADDUSW xmm, xmm/m128 |
AddSaturate(Vector128<Byte>, Vector128<Byte>)
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
__m128i _mm_adds_epu8 (__m128i a, __m128i b)
PADDUSB xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> AddSaturate(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right);
public static System.Runtime.Intrinsics.Vector128<byte> AddSaturate (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function AddSaturate (left As Vector128(Of Byte), right As Vector128(Of Byte)) As Vector128(Of Byte)
Parameter
Gibt zurück
Gilt für:
AddSaturate(Vector128<Int16>, Vector128<Int16>)
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
__m128i _mm_adds_epi16 (__m128i a, __m128i b)
PADDSW xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<short> AddSaturate(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> AddSaturate (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function AddSaturate (left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
Parameter
Gibt zurück
Gilt für:
AddSaturate(Vector128<SByte>, Vector128<SByte>)
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
__m128i _mm_adds_epi8 (__m128i a, __m128i b)
PADDSB xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> AddSaturate(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right);
public static System.Runtime.Intrinsics.Vector128<sbyte> AddSaturate (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function AddSaturate (left As Vector128(Of SByte), right As Vector128(Of SByte)) As Vector128(Of SByte)
Parameter
Gibt zurück
Gilt für:
AddSaturate(Vector128<UInt16>, Vector128<UInt16>)
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
- Quelle:
- Sse2.cs
__m128i _mm_adds_epu16 (__m128i a, __m128i b)
PADDUSW xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> AddSaturate(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector128<ushort> AddSaturate (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);
static member AddSaturate : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function AddSaturate (left As Vector128(Of UShort), right As Vector128(Of UShort)) As Vector128(Of UShort)