BehaviorService.Adorners Eigenschaft

Definition

public:
 property System::Windows::Forms::Design::Behavior::BehaviorServiceAdornerCollection ^ Adorners { System::Windows::Forms::Design::Behavior::BehaviorServiceAdornerCollection ^ get(); };
public System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection Adorners { get; }
member this.Adorners : System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection
Public ReadOnly Property Adorners As BehaviorServiceAdornerCollection

Eigenschaftswert

Auflistung von Adorner

Beispiele

Im folgenden Codebeispiel wird veranschaulicht, wie Adorner Objekte hinzugefügt und aus einem BehaviorServiceAdornerCollectionentfernt werden. Dieses Codebeispiel ist Teil eines größeren Beispiels, das für die BehaviorService-Klasse bereitgestellt wird.

public ref class DemoDesigner : public ControlDesigner
{
private:
    Adorner^ demoAdorner;

protected:
    ~DemoDesigner()
    {
        if (demoAdorner != nullptr)
        {
            System::Windows::Forms::Design::Behavior::BehaviorService^ b = 
                this->BehaviorService;
            if (b != nullptr)
            {
                b->Adorners->Remove(demoAdorner);
            }
        }
    }

public:
    virtual void Initialize(IComponent^ component) override
    {
        __super::Initialize(component);

        // Get a hold of the behavior service and add our own set
        // of glyphs.  Glyphs live on adorners.
        demoAdorner = gcnew Adorner();
        BehaviorService->Adorners->Add(demoAdorner);
        demoAdorner->Glyphs->Add 
            (gcnew DemoGlyph(BehaviorService, Control));
    }
};
class MyDesigner : ControlDesigner
{
    private Adorner myAdorner;

    protected override void Dispose(bool disposing)
    {
        if (disposing && myAdorner != null)
        {
            BehaviorService b = BehaviorService;
            if (b != null)
            {
                b.Adorners.Remove(myAdorner);
            }
        }
    }

    public override void Initialize(IComponent component)
    {
        base.Initialize(component);

        // Add the custom set of glyphs using the BehaviorService. 
        // Glyphs live on adornders.
        myAdorner = new Adorner();
        BehaviorService.Adorners.Add(myAdorner);
        myAdorner.Glyphs.Add(new MyGlyph(BehaviorService, Control));
    }
}
Class MyDesigner
    Inherits ControlDesigner
    Private myAdorner As Adorner


    Protected Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing AndAlso (myAdorner IsNot Nothing) Then
            Dim b As System.Windows.Forms.Design.Behavior.BehaviorService _
                = BehaviorService
            If (b IsNot Nothing) Then
                b.Adorners.Remove(myAdorner)
            End If
        End If

    End Sub


    Public Overrides Sub Initialize(ByVal component As IComponent)
        MyBase.Initialize(component)

        ' Add the custom set of glyphs using the BehaviorService.  
        ' Glyphs live on adornders.
        myAdorner = New Adorner()
        BehaviorService.Adorners.Add(myAdorner)
        myAdorner.Glyphs.Add(New MyGlyph(BehaviorService, Control))

    End Sub
End Class

Hinweise

Die Adorners -Eigenschaft bietet Zugriff auf das BehaviorServiceAdornerCollection von verwaltete BehaviorService.

Gilt für:

Weitere Informationen