ItemCheckEventArgs Klasse
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Stellt Daten für das ItemCheck-Ereignis des CheckedListBox-Steuerelements und des ListView-Steuerelements bereit.
public ref class ItemCheckEventArgs : EventArgs
[System.Runtime.InteropServices.ComVisible(true)]
public class ItemCheckEventArgs : EventArgs
public class ItemCheckEventArgs : EventArgs
[<System.Runtime.InteropServices.ComVisible(true)>]
type ItemCheckEventArgs = class
inherit EventArgs
type ItemCheckEventArgs = class
inherit EventArgs
Public Class ItemCheckEventArgs
Inherits EventArgs
- Vererbung
- Attribute
Beispiele
Im folgenden Codebeispiel wird ein überprüftes ListView Steuerelement veranschaulicht, das das ListView.ItemCheck Ereignis behandelt. Die -Methode verwendet die CurrentValue Eigenschaften und Index des ItemCheckEventArgs -Objekts, um den Preis der ausgewählten Menüelemente abzurufen und zu verorten. Fügen Sie zum Ausführen dieses Beispiels den folgenden Code in ein Formular ein, das einen ListView namens und einen TextBox mit dem Namen Textbox1
ListView1
enthält. Rufen Sie die InitializeListView
-Methode aus dem Konstruktor oder Load
der Methode des Formulars auf. Stellen Sie sicher, dass alle Ereignisse ihren Ereignisbehandlungsmethoden zugeordnet sind.
void InitializeListView()
{
this->ListView1 = gcnew System::Windows::Forms::ListView;
// Set properties such as BackColor and DockStyle and Location.
this->ListView1->BackColor = System::Drawing::SystemColors::Control;
this->ListView1->Dock = System::Windows::Forms::DockStyle::Top;
this->ListView1->Location = System::Drawing::Point( 0, 0 );
this->ListView1->Size = System::Drawing::Size( 292, 130 );
this->ListView1->View = System::Windows::Forms::View::Details;
this->ListView1->HideSelection = false;
// Allow the user to select multiple items.
this->ListView1->MultiSelect = true;
// Show CheckBoxes in the ListView.
this->ListView1->CheckBoxes = true;
//Set the column headers and populate the columns.
ListView1->HeaderStyle = ColumnHeaderStyle::Nonclickable;
ColumnHeader^ columnHeader1 = gcnew ColumnHeader;
columnHeader1->Text = "Breakfast Choices";
columnHeader1->TextAlign = HorizontalAlignment::Left;
columnHeader1->Width = 146;
ColumnHeader^ columnHeader2 = gcnew ColumnHeader;
columnHeader2->Text = "Price Each";
columnHeader2->TextAlign = HorizontalAlignment::Center;
columnHeader2->Width = 142;
this->ListView1->Columns->Add( columnHeader1 );
this->ListView1->Columns->Add( columnHeader2 );
array<String^>^foodList = {"Juice","Coffee","Cereal & Milk","Fruit Plate","Toast & Jelly","Bagel & Cream Cheese"};
array<String^>^foodPrice = {"1.09","1.09","2.19","2.79","2.09","2.69"};
int count;
// Members are added one at a time, so call BeginUpdate to ensure
// the list is painted only once, rather than as each list item is added.
ListView1->BeginUpdate();
for ( count = 0; count < foodList->Length; count++ )
{
ListViewItem^ listItem = gcnew ListViewItem( foodList[ count ] );
listItem->SubItems->Add( foodPrice[ count ] );
ListView1->Items->Add( listItem );
}
//Call EndUpdate when you finish adding items to the ListView.
ListView1->EndUpdate();
this->Controls->Add( this->ListView1 );
}
private void InitializeListView()
{
this.ListView1 = new System.Windows.Forms.ListView();
// Set properties such as BackColor and DockStyle and Location.
this.ListView1.BackColor = System.Drawing.SystemColors.Control;
this.ListView1.Dock = System.Windows.Forms.DockStyle.Top;
this.ListView1.Location = new System.Drawing.Point(0, 0);
this.ListView1.Size = new System.Drawing.Size(292, 130);
this.ListView1.View = System.Windows.Forms.View.Details;
this.ListView1.HideSelection = false;
// Allow the user to select multiple items.
this.ListView1.MultiSelect = true;
// Show CheckBoxes in the ListView.
this.ListView1.CheckBoxes = true;
//Set the column headers and populate the columns.
ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable;
ColumnHeader columnHeader1 = new ColumnHeader();
columnHeader1.Text = "Breakfast Choices";
columnHeader1.TextAlign = HorizontalAlignment.Left;
columnHeader1.Width = 146;
ColumnHeader columnHeader2 = new ColumnHeader();
columnHeader2.Text = "Price Each";
columnHeader2.TextAlign = HorizontalAlignment.Center;
columnHeader2.Width = 142;
this.ListView1.Columns.Add(columnHeader1);
this.ListView1.Columns.Add(columnHeader2);
string[] foodList = new string[]{"Juice", "Coffee",
"Cereal & Milk", "Fruit Plate", "Toast & Jelly",
"Bagel & Cream Cheese"};
string[] foodPrice = new string[]{"1.09", "1.09", "2.19",
"2.79", "2.09", "2.69"};
int count;
// Members are added one at a time, so call BeginUpdate to ensure
// the list is painted only once, rather than as each list item is added.
ListView1.BeginUpdate();
for(count = 0; count < foodList.Length; count++)
{
ListViewItem listItem = new ListViewItem(foodList[count]);
listItem.SubItems.Add(foodPrice[count]);
ListView1.Items.Add(listItem);
}
//Call EndUpdate when you finish adding items to the ListView.
ListView1.EndUpdate();
this.Controls.Add(this.ListView1);
}
Private Sub InitializeListView()
Me.ListView1 = New System.Windows.Forms.ListView
' Set properties such as BackColor, Location and Size
Me.ListView1.BackColor = System.Drawing.SystemColors.Control
Me.ListView1.Dock = System.Windows.Forms.DockStyle.Top
Me.ListView1.Location = New System.Drawing.Point(0, 0)
Me.ListView1.Size = New System.Drawing.Size(292, 130)
Me.ListView1.View = System.Windows.Forms.View.Details
Me.ListView1.HideSelection = False
' Allow user to select multiple items.
Me.ListView1.MultiSelect = True
' Show check boxes in the ListView.
Me.ListView1.CheckBoxes = True
'Set the column headers and populate the columns.
ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable
Dim columnHeader1 As New ColumnHeader
With columnHeader1
.Text = "Breakfast Choices"
.TextAlign = HorizontalAlignment.Left
.Width = 146
End With
Dim columnHeader2 As New ColumnHeader
With columnHeader2
.Text = "Price Each"
.TextAlign = HorizontalAlignment.Center
.Width = 142
End With
Me.ListView1.Columns.Add(columnHeader1)
Me.ListView1.Columns.Add(columnHeader2)
Dim foodList() As String = New String() {"Juice", "Coffee", _
"Cereal & Milk", "Fruit Plate", "Toast & Jelly", _
"Bagel & Cream Cheese"}
Dim foodPrice() As String = New String() {"1.09", "1.09", "2.19", _
"2.79", "2.09", "2.69"}
Dim count As Integer
' Members are added one at a time, so call BeginUpdate to ensure
' the list is painted only once, rather than as each list item is added.
ListView1.BeginUpdate()
For count = 0 To foodList.Length - 1
Dim listItem As New ListViewItem(foodList(count))
listItem.SubItems.Add(foodPrice(count))
ListView1.Items.Add(listItem)
Next
'Call EndUpdate when you finish adding items to the ListView.
ListView1.EndUpdate()
Me.Controls.Add(Me.ListView1)
End Sub
double price;
// Handles the ItemCheck event. The method uses the CurrentValue
// property of the ItemCheckEventArgs to retrieve and tally the
// price of the menu items selected.
void ListView1_ItemCheck1( Object^ /*sender*/, System::Windows::Forms::ItemCheckEventArgs^ e )
{
if ( e->CurrentValue == CheckState::Unchecked )
{
price += Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text );
}
else
if ( (e->CurrentValue == CheckState::Checked) )
{
price -= Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text );
}
// Output the price to TextBox1.
TextBox1->Text = price.ToString();
}
double price = 0.0;
// Handles the ItemCheck event. The method uses the CurrentValue
// property of the ItemCheckEventArgs to retrieve and tally the
// price of the menu items selected.
private void ListView1_ItemCheck1(object sender,
System.Windows.Forms.ItemCheckEventArgs e)
{
if (e.CurrentValue==CheckState.Unchecked)
{
price += Double.Parse(
this.ListView1.Items[e.Index].SubItems[1].Text);
}
else if((e.CurrentValue==CheckState.Checked))
{
price -= Double.Parse(
this.ListView1.Items[e.Index].SubItems[1].Text);
}
// Output the price to TextBox1.
TextBox1.Text = price.ToString();
}
Dim price As Double = 0.0
' Handles the ItemChecked event. The method uses the CurrentValue property
' of the ItemCheckEventArgs to retrieve and tally the price of the menu
' items selected.
Private Sub ListView1_ItemCheck1(ByVal sender As Object, _
ByVal e As System.Windows.Forms.ItemCheckEventArgs) _
Handles ListView1.ItemCheck
If (e.CurrentValue = CheckState.Unchecked) Then
price += Double.Parse( _
Me.ListView1.Items(e.Index).SubItems(1).Text)
ElseIf (e.CurrentValue = CheckState.Checked) Then
price -= Double.Parse( _
Me.ListView1.Items(e.Index).SubItems(1).Text)
End If
' Output the price to TextBox1.
TextBox1.Text = CType(price, String)
End Sub
Hinweise
Das ItemCheck Ereignis tritt auf, wenn sich der aktivierte Zustand eines Elements in einem aktivierten Listenfeld ändert. Die ItemCheckEventArgs -Klasse gibt den Index des zu ändernden Elements, den aktuellen Wert des Kontrollkästchens für das Element und den neuen Wert an, der für das Kontrollkästchen festgelegt werden soll.
Weitere Informationen zur Behandlung von Ereignissen finden Sie unter behandeln und Auslösen von Ereignissen.
Konstruktoren
ItemCheckEventArgs(Int32, CheckState, CheckState) |
Initialisiert eine neue Instanz der ItemCheckEventArgs-Klasse. |
Eigenschaften
CurrentValue |
Ruft einen Wert ab, der den aktuellen Zustand des Kontrollkästchens für das Element angibt. |
Index |
Ruft den nullbasierten Index des zu ändernden Elements ab. |
NewValue |
Ruft einen Wert ab, der angibt, ob das Kontrollkästchen für das Element auf einen aktivierten, deaktivierten oder einen unbestimmten Zustand festgelegt werden soll, oder legt den Wert fest. |
Methoden
Equals(Object) |
Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist. (Geerbt von Object) |
GetHashCode() |
Fungiert als Standardhashfunktion. (Geerbt von Object) |
GetType() |
Ruft den Type der aktuellen Instanz ab. (Geerbt von Object) |
MemberwiseClone() |
Erstellt eine flache Kopie des aktuellen Object. (Geerbt von Object) |
ToString() |
Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt. (Geerbt von Object) |