NotifyIcon.ContextMenu Eigenschaft
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Ruft das Kontextmenü für das Symbol ab oder legt dieses fest.
public:
property System::Windows::Forms::ContextMenu ^ ContextMenu { System::Windows::Forms::ContextMenu ^ get(); void set(System::Windows::Forms::ContextMenu ^ value); };
public System.Windows.Forms.ContextMenu ContextMenu { get; set; }
[System.ComponentModel.Browsable(false)]
public System.Windows.Forms.ContextMenu ContextMenu { get; set; }
member this.ContextMenu : System.Windows.Forms.ContextMenu with get, set
[<System.ComponentModel.Browsable(false)>]
member this.ContextMenu : System.Windows.Forms.ContextMenu with get, set
Public Property ContextMenu As ContextMenu
Eigenschaftswert
Das ContextMenu für das Symbol. Der Standardwert ist null
.
- Attribute
Beispiele
Im folgenden Codebeispiel wird die Verwendung der NotifyIcon -Klasse veranschaulicht, um ein Symbol für eine Anwendung im Infobereich anzuzeigen. Das Beispiel veranschaulicht das Festlegen der IconEigenschaften , ContextMenu, Textund sowie Visible die Behandlung des Ereignisses DoubleClick . Ein ContextMenu mit einem Exit-Element wird der NotifyIcon.ContextMenu -Eigenschaft zugewiesen, die es dem Benutzer ermöglicht, die Anwendung zu schließen. Wenn das DoubleClick Ereignis auftritt, wird das Anwendungsformular durch Aufrufen der Form.Activate -Methode aktiviert.
#using <System.dll>
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class Form1: public System::Windows::Forms::Form
{
private:
System::Windows::Forms::NotifyIcon^ notifyIcon1;
System::Windows::Forms::ContextMenu^ contextMenu1;
System::Windows::Forms::MenuItem^ menuItem1;
System::ComponentModel::IContainer^ components;
public:
Form1()
{
this->components = gcnew System::ComponentModel::Container;
this->contextMenu1 = gcnew System::Windows::Forms::ContextMenu;
this->menuItem1 = gcnew System::Windows::Forms::MenuItem;
// Initialize contextMenu1
array<System::Windows::Forms::MenuItem^>^temp0 = {this->menuItem1};
this->contextMenu1->MenuItems->AddRange( temp0 );
// Initialize menuItem1
this->menuItem1->Index = 0;
this->menuItem1->Text = "E&xit";
this->menuItem1->Click += gcnew System::EventHandler( this, &Form1::menuItem1_Click );
// Set up how the form should be displayed.
this->ClientSize = System::Drawing::Size( 292, 266 );
this->Text = "Notify Icon Example";
// Create the NotifyIcon.
this->notifyIcon1 = gcnew System::Windows::Forms::NotifyIcon( this->components );
// The Icon property sets the icon that will appear
// in the systray for this application.
notifyIcon1->Icon = gcnew System::Drawing::Icon( "appicon.ico" );
// The ContextMenu property sets the menu that will
// appear when the systray icon is right clicked.
notifyIcon1->ContextMenu = this->contextMenu1;
// The Text property sets the text that will be displayed,
// in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1->Text = "Form1 (NotifyIcon example)";
notifyIcon1->Visible = true;
// Handle the DoubleClick event to activate the form.
notifyIcon1->DoubleClick += gcnew System::EventHandler( this, &Form1::notifyIcon1_DoubleClick );
}
protected:
~Form1()
{
if ( components != nullptr )
{
delete components;
}
}
private:
void notifyIcon1_DoubleClick( Object^ /*Sender*/, EventArgs^ /*e*/ )
{
// Show the form when the user double clicks on the notify icon.
// Set the WindowState to normal if the form is minimized.
if ( this->WindowState == FormWindowState::Minimized )
this->WindowState = FormWindowState::Normal;
// Activate the form.
this->Activate();
}
void menuItem1_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
{
// Close the form, which closes the application.
this->Close();
}
};
[STAThread]
int main()
{
Application::Run( gcnew Form1 );
}
using System;
using System.Drawing;
using System.Windows.Forms;
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.NotifyIcon notifyIcon1;
private System.Windows.Forms.ContextMenu contextMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.ComponentModel.IContainer components;
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
public Form1()
{
this.components = new System.ComponentModel.Container();
this.contextMenu1 = new System.Windows.Forms.ContextMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
// Initialize contextMenu1
this.contextMenu1.MenuItems.AddRange(
new System.Windows.Forms.MenuItem[] {this.menuItem1});
// Initialize menuItem1
this.menuItem1.Index = 0;
this.menuItem1.Text = "E&xit";
this.menuItem1.Click += new System.EventHandler(this.menuItem1_Click);
// Set up how the form should be displayed.
this.ClientSize = new System.Drawing.Size(292, 266);
this.Text = "Notify Icon Example";
// Create the NotifyIcon.
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
// The Icon property sets the icon that will appear
// in the systray for this application.
notifyIcon1.Icon = new Icon("appicon.ico");
// The ContextMenu property sets the menu that will
// appear when the systray icon is right clicked.
notifyIcon1.ContextMenu = this.contextMenu1;
// The Text property sets the text that will be displayed,
// in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1.Text = "Form1 (NotifyIcon example)";
notifyIcon1.Visible = true;
// Handle the DoubleClick event to activate the form.
notifyIcon1.DoubleClick += new System.EventHandler(this.notifyIcon1_DoubleClick);
}
protected override void Dispose( bool disposing )
{
// Clean up any components being used.
if( disposing )
if (components != null)
components.Dispose();
base.Dispose( disposing );
}
private void notifyIcon1_DoubleClick(object Sender, EventArgs e)
{
// Show the form when the user double clicks on the notify icon.
// Set the WindowState to normal if the form is minimized.
if (this.WindowState == FormWindowState.Minimized)
this.WindowState = FormWindowState.Normal;
// Activate the form.
this.Activate();
}
private void menuItem1_Click(object Sender, EventArgs e) {
// Close the form, which closes the application.
this.Close();
}
}
Imports System.Drawing
Imports System.Windows.Forms
Public NotInheritable Class Form1
Inherits System.Windows.Forms.Form
Private contextMenu1 As System.Windows.Forms.ContextMenu
Friend WithEvents menuItem1 As System.Windows.Forms.MenuItem
Friend WithEvents notifyIcon1 As System.Windows.Forms.NotifyIcon
Private components As System.ComponentModel.IContainer
<System.STAThread()> _
Public Shared Sub Main()
System.Windows.Forms.Application.Run(New Form1)
End Sub
Public Sub New()
Me.components = New System.ComponentModel.Container
Me.contextMenu1 = New System.Windows.Forms.ContextMenu
Me.menuItem1 = New System.Windows.Forms.MenuItem
' Initialize contextMenu1
Me.contextMenu1.MenuItems.AddRange(New System.Windows.Forms.MenuItem() _
{Me.menuItem1})
' Initialize menuItem1
Me.menuItem1.Index = 0
Me.menuItem1.Text = "E&xit"
' Set up how the form should be displayed.
Me.ClientSize = New System.Drawing.Size(292, 266)
Me.Text = "Notify Icon Example"
' Create the NotifyIcon.
Me.notifyIcon1 = New System.Windows.Forms.NotifyIcon(Me.components)
' The Icon property sets the icon that will appear
' in the systray for this application.
notifyIcon1.Icon = New Icon("appicon.ico")
' The ContextMenu property sets the menu that will
' appear when the systray icon is right clicked.
notifyIcon1.ContextMenu = Me.contextMenu1
' The Text property sets the text that will be displayed,
' in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1.Text = "Form1 (NotifyIcon example)"
notifyIcon1.Visible = True
End Sub
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
' Clean up any components being used.
If disposing Then
If (components IsNot Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
Private Sub notifyIcon1_DoubleClick(Sender as object, e as EventArgs) handles notifyIcon1.DoubleClick
' Show the form when the user double clicks on the notify icon.
' Set the WindowState to normal if the form is minimized.
if (me.WindowState = FormWindowState.Minimized) then _
me.WindowState = FormWindowState.Normal
' Activate the form.
me.Activate()
end sub
Private Sub menuItem1_Click(Sender as object, e as EventArgs) handles menuItem1.Click
' Close the form, which closes the application.
me.Close()
end sub
End Class
Hinweise
Das Menü wird angezeigt, wenn der Benutzer mit der rechten Maustaste auf ein Symbol im Infobereich der Taskleiste klickt. Kontextmenüs werden auch als Popupmenüs bezeichnet.