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Color.ToArgb-Methode

Ruft den 32-Bit-ARGB-Wert dieser Color-Struktur ab.

Namespace: System.Drawing
Assembly: System.Drawing (in system.drawing.dll)

Syntax

'Declaration
Public Function ToArgb As Integer
'Usage
Dim instance As Color
Dim returnValue As Integer

returnValue = instance.ToArgb
public int ToArgb ()
public:
int ToArgb ()
public int ToArgb ()
public function ToArgb () : int

Rückgabewert

Der 32-Bit-ARGB-Wert dieser Color.

Hinweise

Die Bytereihenfolge des 32-Bit-ARGB-Werts lautet AARRGGBB. Das höchstwertige Byte (Most Significant Byte, MSB), das durch AA dargestellt wird, ist der Wert der Alphakomponente. Beim zweiten, dritten und vierten Byte, das jeweils durch RR, GG bzw. BB dargestellt wird, handelt es sich um den Rot-, Grün- bzw. Blauanteil.

Beispiel

Das folgende Codebeispiel ist für die Verwendung mit Windows Forms vorgesehen und erfordert PaintEventArgse, wobei es sich um einen Parameter des Paint-Ereignishandlers handelt. Der Code führt die folgenden Aktionen aus:

  • Durchläuft die KnownColor-Enumerationselemente, um alle bekannten Farben zu suchen, deren Grünanteil nicht 0 (null) ist, deren Rotanteil 0 ist und die keine Systemfarben sind.

  • In jedem Durchlauf wird das KnownColor-Element in einem Array gespeichert, sofern es den Kriterien entspricht.

  • Verwendet einen Pinsel zum Zeichnen von Rechtecken.

Jedes Rechteck wird in einer KnownColor gezeichnet, die den im ersten Punkt angegebenen Kriterien entspricht. Der Name der KnownColor und ihre Komponentenwerte werden ebenfalls angezeigt.

In diesem Beispiel werden bestimmte bekannte Farben, die Namen der Farben und ihre vier Komponentenwerte dargestellt. Die ToArgb-Methode wird als Vorbereitung für die Anzeige der Komponentenwerte verwendet.

Public Sub ToArgbToStringExample1(ByVal e As PaintEventArgs)
    Dim g As Graphics = e.Graphics

    ' Color structure used for temporary storage.
    Dim someColor As Color = Color.FromArgb(0)

    ' Array to store KnownColor values that match the criteria.
    Dim colorMatches(167) As KnownColor

    ' Number of matches found.
    Dim count As Integer = 0

    ' Iterate through KnownColor enums to find all corresponding colors
    ' that have a non-zero green component and zero-valued red
    ' component and that are not system colors.
    Dim enumValue As KnownColor
    For enumValue = 0 To KnownColor.YellowGreen
        someColor = Color.FromKnownColor(enumValue)
        If someColor.G <> 0 And someColor.R = 0 And _
        Not someColor.IsSystemColor Then
            colorMatches(count) = enumValue
            count += 1
        End If
    Next enumValue
    Dim myBrush1 As New SolidBrush(someColor)
    Dim myFont As New Font("Arial", 9)
    Dim x As Integer = 40
    Dim y As Integer = 40

    ' Iterate through the matches found and display each color that
    ' corresponds with the enum value in the array. Also display the
    ' name of the KnownColor and the ARGB components.
    Dim i As Integer
    For i = 0 To count - 1

        ' Display the color.
        someColor = Color.FromKnownColor(colorMatches(i))
        myBrush1.Color = someColor
        g.FillRectangle(myBrush1, x, y, 50, 30)

        ' Display KnownColor name and four component values. To display
        ' component values:  Use the ToArgb method to get the 32-bit
        ' ARGB value of someColor (created from a KnownColor). Create
        ' a Color structure from the 32-bit ARGB value and set someColor
        ' equal to this new Color structure. Then use the ToString method
        ' to convert it to a string.
        g.DrawString(someColor.ToString(), myFont, Brushes.Black, _
        x + 55, y)
        someColor = Color.FromArgb(someColor.ToArgb())
        g.DrawString(someColor.ToString(), myFont, Brushes.Black, _
        x + 55, y + 15)
        y += 40
    Next i
End Sub
public void ToArgbToStringExample1(PaintEventArgs e)
{
    Graphics     g = e.Graphics;
             
    // Color structure used for temporary storage.
    Color   someColor = Color.FromArgb(0);
             
    // Array to store KnownColor values that match the criteria.
    KnownColor[]  colorMatches = new KnownColor[167];
    
    // Number of matches found.
    int  count = 0; 
  
    // Iterate through the KnownColor enums to find all corresponding colors
    // that have a nonzero green component and zero-value red component and
    // that are not system colors.
    for (KnownColor enumValue = 0;
        enumValue <= KnownColor.YellowGreen; enumValue++)
    {
        someColor = Color.FromKnownColor(enumValue);
        if (someColor.G != 0 && someColor.R == 0 && !someColor.IsSystemColor)
            colorMatches[count++] = enumValue;
    }
    SolidBrush  myBrush1 = new SolidBrush(someColor);
    Font        myFont = new Font("Arial", 9);
    int         x = 40;
    int         y = 40;
             
    // Iterate through the matches that were found and display each color that
    // corresponds with the enum value in the array. also display the name of
    // the KnownColor and the ARGB components.
    for (int i = 0; i < count; i++)
    {
             
        // Display the color.
        someColor = Color.FromKnownColor(colorMatches[i]);
        myBrush1.Color = someColor;
        g.FillRectangle(myBrush1, x, y, 50, 30);
             
        // Display KnownColor name and the four component values. To display the
        // component values:  Use the ToArgb method to get the 32-bit ARGB value
        // of someColor, which was created from a KnownColor. Then create a
        // Color structure from the 32-bit ARGB value and set someColor equal to
        // this new Color structure. Then use the ToString method to convert it to
        // a string.
        g.DrawString(someColor.ToString(), myFont, Brushes.Black, x + 55, y);
        someColor = Color.FromArgb(someColor.ToArgb());
        g.DrawString(someColor.ToString(), myFont, Brushes.Black, x + 55, y + 15);
        y += 40;
    }
}
void ToArgbToStringExample1( PaintEventArgs^ e )
{
   Graphics^ g = e->Graphics;

   // Color structure used for temporary storage.
   Color someColor = Color::FromArgb( 0 );

   // Array to store KnownColor values that match the criteria.
   array<KnownColor>^colorMatches = gcnew array<KnownColor>(167);

   // Number of matches found.
   int count = 0;

   // Iterate through the KnownColor enums to find all corresponding colors
   // that have a nonzero green component and zero-value red component and
   // that are not system colors.
   for ( KnownColor enumValue = (KnownColor)0; enumValue <= KnownColor::YellowGreen; enumValue = enumValue + (KnownColor)1 )
   {
      someColor = Color::FromKnownColor( enumValue );
      if ( someColor.G != 0 && someColor.R == 0 &&  !someColor.IsSystemColor )
               colorMatches[ count++ ] = enumValue;
   }
   SolidBrush^ myBrush1 = gcnew SolidBrush( someColor );
   System::Drawing::Font^ myFont = gcnew System::Drawing::Font( "Arial",9 );
   int x = 40;
   int y = 40;

   // Iterate through the matches that were found and display each color that
   // corresponds with the enum value in the array. also display the name of
   // the KnownColor and the ARGB components.
   for ( int i = 0; i < count; i++ )
   {
      // Display the color.
      someColor = Color::FromKnownColor( colorMatches[ i ] );
      myBrush1->Color = someColor;
      g->FillRectangle( myBrush1, x, y, 50, 30 );

      // Display KnownColor name and the four component values. To display the
      // component values:  Use the ToArgb method to get the 32-bit ARGB value
      // of someColor, which was created from a KnownColor. Then create a
      // Color structure from the 32-bit ARGB value and set someColor equal to
      // this new Color structure. Then use the ToString method to convert it to
      // a string.
      g->DrawString( someColor.ToString(), myFont, Brushes::Black, (float)x + 55, (float)y );
      someColor = Color::FromArgb( someColor.ToArgb() );
      g->DrawString( someColor.ToString(), myFont, Brushes::Black, (float)x + 55, (float)y + 15 );
      y += 40;
   }
}
public void ToArgbToStringExample1(PaintEventArgs e)
{
    Graphics g = e.get_Graphics();

    // Color structure used for temporary storage.
    Color someColor = Color.FromArgb(0);

    // Array to store KnownColor values that match the criteria.
    KnownColor colorMatches[] = new KnownColor[167];

    // Number of matches found.
    int count = 0;

    // Iterate through the KnownColor enums to find all corresponding 
    // colors that have a nonzero green component and zero-value red 
    // component and that are not system colors.
    for (KnownColor enumValue = (KnownColor)0; 
        enumValue.CompareTo(KnownColor.YellowGreen) <= 0; enumValue++) {

        someColor = Color.FromKnownColor(enumValue);
        if (someColor.get_G() != 0 && someColor.get_R() == 0 && 
            !(someColor.get_IsSystemColor())) {
            colorMatches.set_Item(count++, enumValue);
        }
    }

    SolidBrush myBrush1 = new SolidBrush(someColor);
    Font myFont = new Font("Arial", 9);
    int x = 40;
    int y = 40;

    // Iterate through the matches that were found and display each color 
    // that corresponds with the enum value in the array. also display the 
    // name of the KnownColor and the ARGB components.
    for (int i = 0; i < count; i++) {
        // Display the color.
        someColor = Color.FromKnownColor(
            (KnownColor)colorMatches.get_Item(i));
        myBrush1.set_Color(someColor);
        g.FillRectangle(myBrush1, x, y, 50, 30);

        // Display KnownColor name and the four component values. 
        // To display the component values:  Use the ToArgb method to get 
        // the 32-bit ARGB value of someColor, which was created from a
        //  KnownColor. Then create a Color structure from the 32-bit 
        // ARGB value and set someColor equal to this new Color structure. 
        // Then use the ToString method to convert it to a string.
        g.DrawString(someColor.ToString(), myFont, Brushes.get_Black(), 
            x + 55, y);
        someColor = Color.FromArgb(someColor.ToArgb());
        g.DrawString(someColor.ToString(), myFont, Brushes.get_Black(), 
            x + 55, y + 15);
        y += 40;
    }
} //ToArgbToStringExample1

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

Color-Struktur
Color-Member
System.Drawing-Namespace