Device.GetTexture Method
Gets a texture assigned to a stage for a device.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Function GetTexture ( _
stage As Integer _
) As BaseTexture
'Usage
Dim instance As Device
Dim stage As Integer
Dim returnValue As BaseTexture
returnValue = instance.GetTexture(stage)
public BaseTexture GetTexture (
int stage
)
public:
BaseTexture^ GetTexture (
int stage
)
public BaseTexture GetTexture (
int stage
)
public function GetTexture (
stage : int
) : BaseTexture
Parameters
- stage
Stage identifier of the texture to retrieve. Stage identifiers are zero-based.
Return Value
A BaseTexture object that represents the returned texture.
Exceptions
Exception type | Condition |
---|---|
The method call is invalid. For example, a method's parameter might contain an invalid value. |
Remarks
A texture is a rectangular array of pixels applied to a visual object.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace