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Device.GetTexture Method

Gets a texture assigned to a stage for a device.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Function GetTexture ( _
    stage As Integer _
) As BaseTexture
'Usage
Dim instance As Device
Dim stage As Integer
Dim returnValue As BaseTexture

returnValue = instance.GetTexture(stage)
public BaseTexture GetTexture (
    int stage
)
public:
BaseTexture^ GetTexture (
    int stage
)
public BaseTexture GetTexture (
    int stage
)
public function GetTexture (
    stage : int
) : BaseTexture

Parameters

  • stage
    Stage identifier of the texture to retrieve. Stage identifiers are zero-based.

Return Value

A BaseTexture object that represents the returned texture.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

Remarks

A texture is a rectangular array of pixels applied to a visual object.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace