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BaseTexture Class

Manipulates texture resources.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Class BaseTexture
    Inherits Resource
'Usage
Dim instance As BaseTexture
public class BaseTexture : Resource
public ref class BaseTexture : public Resource
public class BaseTexture extends Resource
public class BaseTexture extends Resource

Remarks

The BaseTexture object assigned to a particular stage for a device is obtained by calling the GetTexture method.

Inheritance Hierarchy

System.Object
   Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
     Microsoft.WindowsMobile.DirectX.Direct3D.Resource
      Microsoft.WindowsMobile.DirectX.Direct3D.BaseTexture
         Microsoft.WindowsMobile.DirectX.Direct3D.IndexBuffer
         Microsoft.WindowsMobile.DirectX.Direct3D.Texture
         Microsoft.WindowsMobile.DirectX.Direct3D.VertexBuffer

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

BaseTexture Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming