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Device.SetTexture Method

Assigns a texture to a device stage.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Sub SetTexture ( _
    stage As Integer, _
    texture As BaseTexture _
)
'Usage
Dim instance As Device
Dim stage As Integer
Dim texture As BaseTexture

instance.SetTexture(stage, texture)
public void SetTexture (
    int stage,
    BaseTexture texture
)
public:
void SetTexture (
    int stage, 
    BaseTexture^ texture
)
public void SetTexture (
    int stage, 
    BaseTexture texture
)
public function SetTexture (
    stage : int, 
    texture : BaseTexture
)

Parameters

  • stage
    An index value for the device stage.
  • texture
    A BaseTexture object that represents the texture being set.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, the parameter might contain an invalid value.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace