Device.SetTexture Method
Assigns a texture to a device stage.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Sub SetTexture ( _
stage As Integer, _
texture As BaseTexture _
)
'Usage
Dim instance As Device
Dim stage As Integer
Dim texture As BaseTexture
instance.SetTexture(stage, texture)
public void SetTexture (
int stage,
BaseTexture texture
)
public:
void SetTexture (
int stage,
BaseTexture^ texture
)
public void SetTexture (
int stage,
BaseTexture texture
)
public function SetTexture (
stage : int,
texture : BaseTexture
)
Parameters
- stage
An index value for the device stage.
- texture
A BaseTexture object that represents the texture being set.
Exceptions
Exception type | Condition |
---|---|
The method call is invalid. For example, the parameter might contain an invalid value. |
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace