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Printing3DTexture2CoordMaterial Klasse

Definition

Stellt ein 2D-Texturmaterial dar, das im 3D-Modell verwendet wird.

public ref class Printing3DTexture2CoordMaterial sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DTexture2CoordMaterial final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DTexture2CoordMaterial final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DTexture2CoordMaterial
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DTexture2CoordMaterial
function Printing3DTexture2CoordMaterial()
Public NotInheritable Class Printing3DTexture2CoordMaterial
Vererbung
Object Platform::Object IInspectable Printing3DTexture2CoordMaterial
Attribute

Windows-Anforderungen

Gerätefamilie
Windows Desktop Extension SDK (eingeführt in 10.0.10240.0)
API contract
Windows.Graphics.Printing3D.Printing3DContract (eingeführt in v1.0)

Hinweise

Die Printing3DTexture2CoordMaterial-Klasse entspricht dem <tex2coord> Element in der 3D Manufacturing Format (3MF)-Spezifikation. Weitere Informationen finden Sie im 3MF Specification.

Konstruktoren

Printing3DTexture2CoordMaterial()

Erstellt eine Instanz der Printing3DTexture2CoordMaterial Klasse.

Eigenschaften

Texture

Dient zum Abrufen oder Festlegen der Textur, die im 2D-Texturmaterial verwendet wird.

U

Ruft die U-Koordinate innerhalb der Textur ab, horizontal rechts vom Ursprung in der oberen linken Ecke der Textur.

V

Ruft die V-Koordinate innerhalb der Textur ab, vertikal nach unten vom Ursprung in der oberen linken Ecke der Textur.

Gilt für: