Freigeben über


Printing3DTextureResource Klasse

Definition

Gibt die Texturressource an, die in einem 2D-Texturmaterial verwendet wird.

public ref class Printing3DTextureResource sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DTextureResource final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DTextureResource final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DTextureResource
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DTextureResource
function Printing3DTextureResource()
Public NotInheritable Class Printing3DTextureResource
Vererbung
Object Platform::Object IInspectable Printing3DTextureResource
Attribute

Windows-Anforderungen

Gerätefamilie
Windows Desktop Extension SDK (eingeführt in 10.0.10240.0)
API contract
Windows.Graphics.Printing3D.Printing3DContract (eingeführt in v1.0)

Konstruktoren

Printing3DTextureResource()

Erstellt eine instance der Printing3DTextureResource-Klasse.

Eigenschaften

Name

Ruft den Namen der Texturressource ab oder legt den Namen fest.

TextureData

Ruft den Bildstream der Texturressource ab oder legt diese fest.

Gilt für: