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AdvSimd.ConvertToUInt32RoundToZero Method

Definition

Overloads

ConvertToUInt32RoundToZero(Vector128<Single>)

uint32x4_t vcvtq_u32_f32 (float32x4_t a)

A32: VCVT.U32.F32 Qd, Qm

A64: FCVTZU Vd.4S, Vn.4S

ConvertToUInt32RoundToZero(Vector64<Single>)

uint32x2_t vcvt_u32_f32 (float32x2_t a)

A32: VCVT.U32.F32 Dd, Dm

A64: FCVTZU Vd.2S, Vn.2S

ConvertToUInt32RoundToZero(Vector128<Single>)

Source:
AdvSimd.PlatformNotSupported.cs
Source:
AdvSimd.PlatformNotSupported.cs
Source:
AdvSimd.PlatformNotSupported.cs

uint32x4_t vcvtq_u32_f32 (float32x4_t a)

A32: VCVT.U32.F32 Qd, Qm

A64: FCVTZU Vd.4S, Vn.4S

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt32> ConvertToUInt32RoundToZero(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToZero (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToUInt32RoundToZero : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ConvertToUInt32RoundToZero (value As Vector128(Of Single)) As Vector128(Of UInteger)

Parameters

value
Vector128<Single>

Returns

Applies to

ConvertToUInt32RoundToZero(Vector64<Single>)

Source:
AdvSimd.PlatformNotSupported.cs
Source:
AdvSimd.PlatformNotSupported.cs
Source:
AdvSimd.PlatformNotSupported.cs

uint32x2_t vcvt_u32_f32 (float32x2_t a)

A32: VCVT.U32.F32 Dd, Dm

A64: FCVTZU Vd.2S, Vn.2S

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt32> ConvertToUInt32RoundToZero(System::Runtime::Intrinsics::Vector64<float> value);
public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToZero (System.Runtime.Intrinsics.Vector64<float> value);
static member ConvertToUInt32RoundToZero : System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ConvertToUInt32RoundToZero (value As Vector64(Of Single)) As Vector64(Of UInteger)

Parameters

value
Vector64<Single>

Returns

Applies to