Shake128.AppendData Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
AppendData(Byte[]) |
Appends the specified data to the data already processed in the hash. |
AppendData(ReadOnlySpan<Byte>) |
Appends the specified data to the data already processed in the hash. |
AppendData(Byte[])
- Source:
- Shake128.cs
- Source:
- Shake128.cs
Appends the specified data to the data already processed in the hash.
public:
void AppendData(cli::array <System::Byte> ^ data);
public void AppendData (byte[] data);
member this.AppendData : byte[] -> unit
Public Sub AppendData (data As Byte())
Parameters
- data
- Byte[]
The data to process.
Exceptions
data
is null
.
The object has already been disposed.
Applies to
AppendData(ReadOnlySpan<Byte>)
- Source:
- Shake128.cs
- Source:
- Shake128.cs
Appends the specified data to the data already processed in the hash.
public:
void AppendData(ReadOnlySpan<System::Byte> data);
public void AppendData (ReadOnlySpan<byte> data);
member this.AppendData : ReadOnlySpan<byte> -> unit
Public Sub AppendData (data As ReadOnlySpan(Of Byte))
Parameters
- data
- ReadOnlySpan<Byte>
The data to process.
Exceptions
The object has already been disposed.
Applies to
Σχόλια
https://aka.ms/ContentUserFeedback.
Σύντομα διαθέσιμα: Καθ' όλη τη διάρκεια του 2024 θα καταργήσουμε σταδιακά τα ζητήματα GitHub ως μηχανισμό ανάδρασης για το περιεχόμενο και θα το αντικαταστήσουμε με ένα νέο σύστημα ανάδρασης. Για περισσότερες πληροφορίες, ανατρέξτε στο θέμα:Υποβολή και προβολή σχολίων για