InertiaRotationBehavior2D Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Describes desired rotation behavior of an inertia processor.
public ref class InertiaRotationBehavior2D sealed : System::Windows::Input::Manipulations::InertiaParameters2D
public sealed class InertiaRotationBehavior2D : System.Windows.Input.Manipulations.InertiaParameters2D
type InertiaRotationBehavior2D = class
inherit InertiaParameters2D
Public NotInheritable Class InertiaRotationBehavior2D
Inherits InertiaParameters2D
- Inheritance
Constructors
InertiaRotationBehavior2D() |
Initializes a new instance of the InertiaRotationBehavior2D class. |
Properties
DesiredDeceleration |
Gets or sets the desired angular deceleration, in radians per millisecond squared. |
DesiredRotation |
Gets or sets the desired rotation, in radians. |
InitialVelocity |
Gets or sets the initial rotational velocity, in radians per millisecond. |
Methods
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |