VsaEngine Class
Definition
Important
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Caution
Use of this type is not recommended because it is being deprecated in Visual Studio 2005; there will be no replacement for this feature. Please see the ICodeCompiler documentation for additional help.
public ref class VsaEngine : Microsoft::Vsa::IVsaEngine
public class VsaEngine : Microsoft.Vsa.IVsaEngine
[System.Obsolete("Use of this type is not recommended because it is being deprecated in Visual Studio 2005; there will be no replacement for this feature. Please see the ICodeCompiler documentation for additional help.")]
public class VsaEngine : Microsoft.Vsa.IVsaEngine
type VsaEngine = class
interface IVsaEngine
[<System.Obsolete("Use of this type is not recommended because it is being deprecated in Visual Studio 2005; there will be no replacement for this feature. Please see the ICodeCompiler documentation for additional help.")>]
type VsaEngine = class
interface IVsaEngine
Public Class VsaEngine
Implements IVsaEngine
- Inheritance
-
VsaEngine
- Attributes
- Implements
Constructors
VsaEngine() |
Initializes a new instance of the VsaEngine class. |
Fields
_baseEngine | |
_engineClosed | |
m_Items |
Properties
Assembly |
Gets a reference to the running assembly generated by the Run() method. |
Evidence |
Gets or sets the evidence for the purpose of validating the current object's identity. |
GenerateDebugInfo |
Gets or sets a value that indicates whether the script engine produces debug information when the Compile method is called. |
IsCompiled |
Gets a value that indicates whether the script engine is set to produce debug information when the Compile() method is called. |
IsDirty |
Gets a value that indicates whether the script engine's source state has changed since the last save operation, or since the script engine was originally loaded. |
IsRunning |
Gets a value that indicates whether the script engine is currently in run mode. |
Items |
Gets the IVsaItems collection of IVsaItem objects, which represent all items added to the script engine using the CreateItem method, including code items, reference items, and global items. |
Language |
Gets the non-localized name of the programming language supported by the script engine. |
LCID |
Gets or sets the geographical locale and language in which to report exception messages. |
Name |
Gets or sets the display name of the script engine that is used primarily for identifying individual script engines to users in a hosted environment. |
RootMoniker |
Gets or sets a script engine's root moniker. |
RootNamespace |
Gets or sets the root namespace used by the script engine. |
Site |
Gets or sets the host-implemented IVsaSite object that is used by the script engine to communicate with the host. |
Version |
Gets the current version of the language compiler supported by the script engine, in the form Major.Minor.Revision.Build. |
Methods
CheckEngine() | |
Close() |
Closes the script engine and releases all resources. If the script engine is currently running, the Reset() method is called first. |
Compile() |
Causes the script engine to compile the existing source state. |
CreateEngine() | |
Dispose(Boolean) |
Releases all resources used by the current VsaEngine. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize() |
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. |
GetExceptionToThrow(Exception) | |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetOption(String) |
Gets implementation-specific options for the engine. |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
InitNew() |
Provides a notification that the initialization phase is complete. |
IsValidIdentifier(String) |
Checks whether the supplied identifier is valid for the script engine. |
LoadSourceState(IVsaPersistSite) |
Directs the script engine to load source items from their point of persistence, as specified by the host-provided object that implements the IVsaPersistSite interface. |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
Reset() |
Removes the script engine from the running state and disconnects automatically bound event handlers. |
RevokeCache() |
Invalidates the cached assembly for the engine, as specified by its root moniker. |
Run() |
Initiates execution of compiled code in the script engine and binds all event handlers. |
SaveCompiledState(Byte[], Byte[]) |
Saves the compiled state of the script engine; optionally, it also saves debugging information. |
SaveSourceState(IVsaPersistSite) |
Directs the script engine to persist its source state to the specified IVsaPersistSite object. |
SetOption(String, Object) |
Sets implementation-specific options for a script engine. |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |