Font Constructors
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Font(Font, FontStyle) |
Initializes a new Font that uses the specified existing Font and FontStyle enumeration. |
Font(String, Single, FontStyle, GraphicsUnit, Byte, Boolean) |
Initializes a new Font using the specified size, style, unit, and character set. |
Font(FontFamily, Single, FontStyle, GraphicsUnit, Byte, Boolean) |
Initializes a new Font using a specified size, style, unit, and character set. |
Font(FontFamily, Single, FontStyle, GraphicsUnit, Byte) |
Initializes a new Font using a specified size, style, unit, and character set. |
Font(String, Single, FontStyle, GraphicsUnit) |
Initializes a new Font using a specified size, style, and unit. |
Font(FontFamily, Single, FontStyle, GraphicsUnit) |
Initializes a new Font using a specified size, style, and unit. |
Font(String, Single, FontStyle, GraphicsUnit, Byte) |
Initializes a new Font using a specified size, style, unit, and character set. |
Font(String, Single, FontStyle) |
Initializes a new Font using a specified size and style. |
Font(FontFamily, Single, GraphicsUnit) |
Initializes a new Font using a specified size and unit. Sets the style to Regular. |
Font(FontFamily, Single, FontStyle) |
Initializes a new Font using a specified size and style. |
Font(String, Single) |
Initializes a new Font using a specified size. |
Font(FontFamily, Single) |
Initializes a new Font using a specified size. |
Font(String, Single, GraphicsUnit) |
Initializes a new Font using a specified size and unit. The style is set to Regular. |
Font(Font, FontStyle)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
public:
Font(System::Drawing::Font ^ prototype, System::Drawing::FontStyle newStyle);
public Font (System.Drawing.Font prototype, System.Drawing.FontStyle newStyle);
new System.Drawing.Font : System.Drawing.Font * System.Drawing.FontStyle -> System.Drawing.Font
Public Sub New (prototype As Font, newStyle As FontStyle)
Parameters
- newStyle
- FontStyle
The FontStyle to apply to the new Font. Multiple values of the FontStyle enumeration can be combined with the OR
operator.
Examples
The following code example demonstrates the Inequality operator, the Font constructor, and the Bold property. This example is designed to be used with a Windows Form that contains a button named Button2
. Paste the following code into your form and associate the Button2_Click
method with the button's Click event.
void Button2_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
if ( this->BackColor != SystemColors::ControlDark )
{
this->BackColor = SystemColors::ControlDark;
}
if ( !(this->Font->Bold) )
{
this->Font = gcnew System::Drawing::Font( this->Font,FontStyle::Bold );
}
}
private void Button2_Click(System.Object sender, System.EventArgs e)
{
if (this.BackColor != SystemColors.ControlDark)
{
this.BackColor = SystemColors.ControlDark;
}
if (!(this.Font.Bold))
{
this.Font = new Font(this.Font, FontStyle.Bold);
}
}
Private Sub Button2_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button2.Click
If (Color.op_Inequality(Me.BackColor, SystemColors.ControlDark)) Then
Me.BackColor = SystemColors.ControlDark
End If
If Not (Me.Font.Bold) Then
Me.Font = New Font(Me.Font, FontStyle.Bold)
End If
End Sub
Remarks
For localized applications that are based on the .NET Framework 2.0 and earlier releases, specifying a font for prototype
when that font has not been installed on the computer that is used to build your application will cause the Microsoft Sans Serif font to be used instead. If your application depends on this behavior and you must recompile your application for the .NET Framework 3.0, you should specify the Microsoft Sans Serif font for prototype
.
Applies to
Font(String, Single, FontStyle, GraphicsUnit, Byte, Boolean)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using the specified size, style, unit, and character set.
public:
Font(System::String ^ familyName, float emSize, System::Drawing::FontStyle style, System::Drawing::GraphicsUnit unit, System::Byte gdiCharSet, bool gdiVerticalFont);
public Font (string familyName, float emSize, System.Drawing.FontStyle style, System.Drawing.GraphicsUnit unit, byte gdiCharSet, bool gdiVerticalFont);
new System.Drawing.Font : string * single * System.Drawing.FontStyle * System.Drawing.GraphicsUnit * byte * bool -> System.Drawing.Font
Public Sub New (familyName As String, emSize As Single, style As FontStyle, unit As GraphicsUnit, gdiCharSet As Byte, gdiVerticalFont As Boolean)
Parameters
- familyName
- String
A string representation of the FontFamily for the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
- gdiVerticalFont
- Boolean
A Boolean value indicating whether the new Font is derived from a GDI vertical font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
Remarks
The gdiCharSet
parameter takes a value from the list defined in the Windows SDK header file WinGDI.h. If the familyName
parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.
See also
Applies to
Font(FontFamily, Single, FontStyle, GraphicsUnit, Byte, Boolean)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size, style, unit, and character set.
public:
Font(System::Drawing::FontFamily ^ family, float emSize, System::Drawing::FontStyle style, System::Drawing::GraphicsUnit unit, System::Byte gdiCharSet, bool gdiVerticalFont);
public Font (System.Drawing.FontFamily family, float emSize, System.Drawing.FontStyle style, System.Drawing.GraphicsUnit unit, byte gdiCharSet, bool gdiVerticalFont);
new System.Drawing.Font : System.Drawing.FontFamily * single * System.Drawing.FontStyle * System.Drawing.GraphicsUnit * byte * bool -> System.Drawing.Font
Public Sub New (family As FontFamily, emSize As Single, style As FontStyle, unit As GraphicsUnit, gdiCharSet As Byte, gdiVerticalFont As Boolean)
Parameters
- family
- FontFamily
The FontFamily of the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
- gdiVerticalFont
- Boolean
A Boolean value indicating whether the new font is derived from a GDI vertical font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
family
is null
Remarks
The gdiCharSet
parameter takes a value from the list defined in the Windows SDK header file WinGDI.h.
Applies to
Font(FontFamily, Single, FontStyle, GraphicsUnit, Byte)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size, style, unit, and character set.
public:
Font(System::Drawing::FontFamily ^ family, float emSize, System::Drawing::FontStyle style, System::Drawing::GraphicsUnit unit, System::Byte gdiCharSet);
public Font (System.Drawing.FontFamily family, float emSize, System.Drawing.FontStyle style, System.Drawing.GraphicsUnit unit, byte gdiCharSet);
new System.Drawing.Font : System.Drawing.FontFamily * single * System.Drawing.FontStyle * System.Drawing.GraphicsUnit * byte -> System.Drawing.Font
Public Sub New (family As FontFamily, emSize As Single, style As FontStyle, unit As GraphicsUnit, gdiCharSet As Byte)
Parameters
- family
- FontFamily
The FontFamily of the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
family
is null
.
Remarks
The gdiCharSet
parameter takes a value from the list defined in the Windows SDK header file WinGDI.h.
Applies to
Font(String, Single, FontStyle, GraphicsUnit)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size, style, and unit.
public:
Font(System::String ^ familyName, float emSize, System::Drawing::FontStyle style, System::Drawing::GraphicsUnit unit);
public Font (string familyName, float emSize, System.Drawing.FontStyle style, System.Drawing.GraphicsUnit unit);
new System.Drawing.Font : string * single * System.Drawing.FontStyle * System.Drawing.GraphicsUnit -> System.Drawing.Font
Public Sub New (familyName As String, emSize As Single, style As FontStyle, unit As GraphicsUnit)
Parameters
- familyName
- String
A string representation of the FontFamily for the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity or is not a valid number.
Examples
The following code example demonstrates how to use the Font constructor. This example is designed to be used with Windows Forms. To run this example, paste this code into a form that contains a button named Button2
, and associate the Button2_Click
method with the Click event of the button.
private:
void Button2_Click(System::Object^ sender,
System::EventArgs^ e)
{
Button2->Font = gcnew System::Drawing::Font
(FontFamily::GenericMonospace, 12.0F,
FontStyle::Italic, GraphicsUnit::Pixel);
}
private void Button2_Click(System.Object sender, System.EventArgs e)
{
Button2.Font = new Font(FontFamily.GenericMonospace, 12.0F,
FontStyle.Italic, GraphicsUnit.Pixel);
}
Private Sub Button2_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button2.Click
Button2.Font = New Font(FontFamily.GenericMonospace, 12.0F, _
FontStyle.Italic, GraphicsUnit.Pixel)
End Sub
Remarks
Windows Forms applications support TrueType fonts and have limited support for OpenType fonts. If the familyName
parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.
Applies to
Font(FontFamily, Single, FontStyle, GraphicsUnit)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size, style, and unit.
public:
Font(System::Drawing::FontFamily ^ family, float emSize, System::Drawing::FontStyle style, System::Drawing::GraphicsUnit unit);
public Font (System.Drawing.FontFamily family, float emSize, System.Drawing.FontStyle style, System.Drawing.GraphicsUnit unit);
new System.Drawing.Font : System.Drawing.FontFamily * single * System.Drawing.FontStyle * System.Drawing.GraphicsUnit -> System.Drawing.Font
Public Sub New (family As FontFamily, emSize As Single, style As FontStyle, unit As GraphicsUnit)
Parameters
- family
- FontFamily
The FontFamily of the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
family
is null
.
Applies to
Font(String, Single, FontStyle, GraphicsUnit, Byte)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size, style, unit, and character set.
public:
Font(System::String ^ familyName, float emSize, System::Drawing::FontStyle style, System::Drawing::GraphicsUnit unit, System::Byte gdiCharSet);
public Font (string familyName, float emSize, System.Drawing.FontStyle style, System.Drawing.GraphicsUnit unit, byte gdiCharSet);
new System.Drawing.Font : string * single * System.Drawing.FontStyle * System.Drawing.GraphicsUnit * byte -> System.Drawing.Font
Public Sub New (familyName As String, emSize As Single, style As FontStyle, unit As GraphicsUnit, gdiCharSet As Byte)
Parameters
- familyName
- String
A string representation of the FontFamily for the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
Remarks
The gdiCharSet
parameter takes a value from the list defined in the Windows SDK header file WinGDI.h. Windows Forms applications support TrueType fonts and have limited support for OpenType fonts. If the familyName
parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.
See also
Applies to
Font(String, Single, FontStyle)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size and style.
public:
Font(System::String ^ familyName, float emSize, System::Drawing::FontStyle style);
public Font (string familyName, float emSize, System.Drawing.FontStyle style);
new System.Drawing.Font : string * single * System.Drawing.FontStyle -> System.Drawing.Font
Public Sub New (familyName As String, emSize As Single, style As FontStyle)
Parameters
- familyName
- String
A string representation of the FontFamily for the new Font.
- emSize
- Single
The em-size, in points, of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
Remarks
The resulting font has its Unit property set to Point. Windows Forms applications support TrueType fonts and have limited support for OpenType fonts. If the familyName
parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.
Applies to
Font(FontFamily, Single, GraphicsUnit)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
public:
Font(System::Drawing::FontFamily ^ family, float emSize, System::Drawing::GraphicsUnit unit);
public Font (System.Drawing.FontFamily family, float emSize, System.Drawing.GraphicsUnit unit);
new System.Drawing.Font : System.Drawing.FontFamily * single * System.Drawing.GraphicsUnit -> System.Drawing.Font
Public Sub New (family As FontFamily, emSize As Single, unit As GraphicsUnit)
Parameters
- family
- FontFamily
The FontFamily of the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
Exceptions
family
is null
.
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
Remarks
The resulting font has its Style property set to FontStyle.Regular.
Applies to
Font(FontFamily, Single, FontStyle)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size and style.
public:
Font(System::Drawing::FontFamily ^ family, float emSize, System::Drawing::FontStyle style);
public Font (System.Drawing.FontFamily family, float emSize, System.Drawing.FontStyle style);
new System.Drawing.Font : System.Drawing.FontFamily * single * System.Drawing.FontStyle -> System.Drawing.Font
Public Sub New (family As FontFamily, emSize As Single, style As FontStyle)
Parameters
- family
- FontFamily
The FontFamily of the new Font.
- emSize
- Single
The em-size, in points, of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
family
is null
.
Examples
The following code example demonstrates how to set the Font property of a button to a new, bold-style Font. This example is designed to be used with a Windows Form that contains a button named Button1
. Paste the following code into your form and associate the Button1_Click
method with the button's Click event.
private:
void Button1_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
Button1->Font = gcnew System::Drawing::Font( FontFamily::GenericSansSerif,12.0F,FontStyle::Bold );
}
private void Button1_Click(System.Object sender, System.EventArgs e)
{
if (Button1.Font.Style != FontStyle.Bold)
Button1.Font = new Font(FontFamily.GenericSansSerif,
12.0F, FontStyle.Bold);
}
Private Sub Button1_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button1.Click
If Not Button1.Font.Style = FontStyle.Bold Then
Button1.Font = New Font(FontFamily.GenericSansSerif, _
12.0F, FontStyle.Bold)
End If
End Sub
Remarks
The resulting font has its Unit property set to Point.
Applies to
Font(String, Single)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size.
public:
Font(System::String ^ familyName, float emSize);
public Font (string familyName, float emSize);
new System.Drawing.Font : string * single -> System.Drawing.Font
Public Sub New (familyName As String, emSize As Single)
Parameters
- familyName
- String
A string representation of the FontFamily for the new Font.
- emSize
- Single
The em-size, in points, of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity or is not a valid number.
Examples
The following code example demonstrates how to use the Font constructor. This example is designed to be used with a Windows Form and requires a PaintEventArgs e
, which is a parameter of the Paint event.
private void ConstructFontWithString(PaintEventArgs e)
{
Font font1 = new Font("Arial", 20);
e.Graphics.DrawString("Arial Font", font1, Brushes.Red, new PointF(10, 10));
}
Private Sub ConstructFontWithString(ByVal e As PaintEventArgs)
Dim font1 As New Font("Arial", 20)
e.Graphics.DrawString("Arial Font", font1, Brushes.Red, New PointF(10, 10))
End Sub
Remarks
The resulting font has its Style property set to FontStyle.Regular and its Unit property set to GraphicsUnit.Point. Windows Forms applications support TrueType fonts and have limited support for OpenType fonts. If the familyName
parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.
Applies to
Font(FontFamily, Single)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
Initializes a new Font using a specified size.
public:
Font(System::Drawing::FontFamily ^ family, float emSize);
public Font (System.Drawing.FontFamily family, float emSize);
new System.Drawing.Font : System.Drawing.FontFamily * single -> System.Drawing.Font
Public Sub New (family As FontFamily, emSize As Single)
Parameters
- family
- FontFamily
The FontFamily of the new Font.
- emSize
- Single
The em-size, in points, of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
Remarks
The resulting font has its Style property set to Regular and its Unit property set to Point.
Applies to
Font(String, Single, GraphicsUnit)
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
- Source:
- Font.cs
public:
Font(System::String ^ familyName, float emSize, System::Drawing::GraphicsUnit unit);
public Font (string familyName, float emSize, System.Drawing.GraphicsUnit unit);
new System.Drawing.Font : string * single * System.Drawing.GraphicsUnit -> System.Drawing.Font
Public Sub New (familyName As String, emSize As Single, unit As GraphicsUnit)
Parameters
- familyName
- String
A string representation of the FontFamily for the new Font.
- emSize
- Single
The em-size of the new font in the units specified by the unit
parameter.
- unit
- GraphicsUnit
The GraphicsUnit of the new font.
Exceptions
emSize
is less than or equal to 0, evaluates to infinity, or is not a valid number.
Remarks
The resulting font has its Style property set to FontStyle.Regular.