ServiceChannelProxy.IOutputChannel.Send Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
IOutputChannel.Send(Message) | |
IOutputChannel.Send(Message, TimeSpan) |
IOutputChannel.Send(Message)
- Source:
- ServiceChannelProxy.cs
- Source:
- ServiceChannelProxy.cs
- Source:
- ServiceChannelProxy.cs
virtual void System.ServiceModel.Channels.IOutputChannel.Send(System::ServiceModel::Channels::Message ^ message) = System::ServiceModel::Channels::IOutputChannel::Send;
void IOutputChannel.Send (System.ServiceModel.Channels.Message message);
abstract member System.ServiceModel.Channels.IOutputChannel.Send : System.ServiceModel.Channels.Message -> unit
override this.System.ServiceModel.Channels.IOutputChannel.Send : System.ServiceModel.Channels.Message -> unit
Sub Send (message As Message) Implements IOutputChannel.Send
Parameters
- message
- Message
Implements
Applies to
IOutputChannel.Send(Message, TimeSpan)
- Source:
- ServiceChannelProxy.cs
- Source:
- ServiceChannelProxy.cs
- Source:
- ServiceChannelProxy.cs
virtual void System.ServiceModel.Channels.IOutputChannel.Send(System::ServiceModel::Channels::Message ^ message, TimeSpan timeout) = System::ServiceModel::Channels::IOutputChannel::Send;
void IOutputChannel.Send (System.ServiceModel.Channels.Message message, TimeSpan timeout);
abstract member System.ServiceModel.Channels.IOutputChannel.Send : System.ServiceModel.Channels.Message * TimeSpan -> unit
override this.System.ServiceModel.Channels.IOutputChannel.Send : System.ServiceModel.Channels.Message * TimeSpan -> unit
Sub Send (message As Message, timeout As TimeSpan) Implements IOutputChannel.Send
Parameters
- message
- Message
- timeout
- TimeSpan
Implements
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.