Rune.Equals Method
Definition
Important
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Overloads
Equals(Object) |
Returns a value that indicates whether the current instance and a specified object are equal. |
Equals(Rune) |
Returns a value that indicates whether the current instance and a specified rune are equal. |
Equals(Object)
- Source:
- Rune.cs
- Source:
- Rune.cs
- Source:
- Rune.cs
Returns a value that indicates whether the current instance and a specified object are equal.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The object to compare with the current instance.
Returns
true
if obj
is of type Rune and is equal to the current instance; otherwise, false
.
Applies to
Equals(Rune)
- Source:
- Rune.cs
- Source:
- Rune.cs
- Source:
- Rune.cs
Returns a value that indicates whether the current instance and a specified rune are equal.
public:
virtual bool Equals(System::Text::Rune other);
public bool Equals (System.Text.Rune other);
override this.Equals : System.Text.Rune -> bool
Public Function Equals (other As Rune) As Boolean
Parameters
- other
- Rune
The object to compare with the current instance.
Returns
true
if the current instance and other
are equal; otherwise, false
.