HotSpotCollection.Add(HotSpot) Method
Definition
Important
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Appends a specified HotSpot object to the end of the HotSpotCollection collection.
public:
int Add(System::Web::UI::WebControls::HotSpot ^ spot);
public int Add (System.Web.UI.WebControls.HotSpot spot);
member this.Add : System.Web.UI.WebControls.HotSpot -> int
Public Function Add (spot As HotSpot) As Integer
Parameters
Returns
The index at which the object was added to the collection.
Examples
The following code example demonstrates how to programmatically create an ImageMap control and add two CircleHotSpot objects to it. The HotSpots property is used to access the HotSpotCollection collection for the ImageMap control and add the CircleHotSpot objects to it. For this example to work correctly, you must supply your own image for the ImageUrl property and update the path to the image appropriately so that the application can locate it.
<%@ page language="C#" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<script runat="server">
void Page_Load (Object sender, EventArgs e)
{
// Programmatically create an ImageMap control.
ImageMap Shop = new ImageMap();
// Set properties on the ImageMap control.
Shop.ImageUrl = "Images/ShopChoice.jpg";
Shop.AlternateText = "Shopping choices";
// Add the ImageMap control to the
// Controls collection of the page.
Page.Controls.Add(Shop);
// Programmatically create a CircleHotSpot object.
CircleHotSpot Circle1 = new CircleHotSpot();
Circle1.HotSpotMode = HotSpotMode.Navigate;
Circle1.NavigateUrl = "http://www.tailspintoys.com";
Circle1.X = 145;
Circle1.Y = 120;
Circle1.Radius = 75;
Circle1.AlternateText = "Shop for toys";
// Add Circle1 to the ImageMap's HotSpotCollection.
Shop.HotSpots.Add(Circle1);
// Programmatically create a second CircleHotSpot object.
CircleHotSpot Circle2 = new CircleHotSpot();
Circle2.HotSpotMode = HotSpotMode.Navigate;
Circle2.NavigateUrl = "http://www.cohowinery.com";
Circle2.X = 145;
Circle2.Y = 290;
Circle2.Radius = 75;
Circle2.AlternateText = "Shop for wine";
// Add Circle2 to the ImageMap's HotSpotCollection.
Shop.HotSpots.Add(Circle2);
}
</script>
<html xmlns="http://www.w3.org/1999/xhtml" >
<head id="head1" runat="server">
<title>ImageMap Class C# Constructor Example</title>
</head>
<body>
<form id="form1" runat="server">
<h3>ImageMap Class C# Constructor Example</h3>
<h4>Shopping Choices:</h4>
</form>
</body>
</html>
<%@ Page Language="VB" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<script runat="server">
Sub Page_Load(ByVal sender As Object, ByVal e As EventArgs)
' Programmatically create an ImageMap control.
Dim Shop As New ImageMap
Shop.ImageUrl = "Images/ShopChoice.jpg"
Shop.AlternateText = "Shopping choices"
' Add the ImageMap control to the
' Controls collection of the page.
Page.Controls.Add(Shop)
' Programmatically create a CircleHotSpot object.
Dim Circle1 As New CircleHotSpot
Circle1.HotSpotMode = HotSpotMode.Navigate
Circle1.NavigateUrl = "http://www.tailspintoys.com"
Circle1.X = 145
Circle1.Y = 120
Circle1.Radius = 75
Circle1.AlternateText = "Shop for toys"
' Add Circle1 to the ImageMap's HotSpotCollection.
Shop.HotSpots.Add(Circle1)
' Programmatically create a second CircleHotSpot object.
Dim Circle2 As New CircleHotSpot
Circle2.HotSpotMode = HotSpotMode.Navigate
Circle2.NavigateUrl = "http://www.cohowinery.com"
Circle2.X = 145
Circle2.Y = 290
Circle2.Radius = 75
Circle2.AlternateText = "Shop for wine"
' Add Circle2 to the ImageMap's HotSpotCollection.
Shop.HotSpots.Add(Circle2)
End Sub
</script>
<html xmlns="http://www.w3.org/1999/xhtml" >
<head id="head1" runat="server">
<title>ImageMap Class VB Constructor Example</title>
</head>
<body>
<form id="form1" runat="server">
<h3>ImageMap Class VB Constructor Example</h3>
<h4>Shopping Choices:</h4>
</form>
</body>
</html>
Remarks
The Add method adds the specified HotSpot object to the end of the collection. To add a HotSpot object to the collection at a specific index location, use the Insert method.