Application.Windows Property
Definition
Important
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Gets the instantiated windows in an application.
public:
property System::Windows::WindowCollection ^ Windows { System::Windows::WindowCollection ^ get(); };
public System.Windows.WindowCollection Windows { get; }
member this.Windows : System.Windows.WindowCollection
Public ReadOnly Property Windows As WindowCollection
Property Value
A WindowCollection that contains references to all window objects in the current AppDomain.
Examples
The following example demonstrates how to enumerate the Windows property to build a top-level Windows menu, which is common to multiple-document interface (MDI) applications like Microsoft Excel, or multiple-instance Single Document Interface (SDI) applications like Microsoft Word.
using System;
using System.Windows;
using System.Windows.Controls;
namespace CSharp
{
// Custom menu item that stores a reference to a window
public class WindowMenuItem : MenuItem
{
public Window Window = null;
}
}
Imports System.Windows
Imports System.Windows.Controls
Namespace VisualBasic
' Custom menu item that stores a reference to a window
Public Class WindowMenuItem
Inherits MenuItem
Public Window As Window = Nothing
End Class
End Namespace
<Window x:Class="CSharp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="CSharp" Height="300" Width="300" Activated="MainWindow_Activated"
>
<StackPanel>
<Menu>
<MenuItem Header="_File">
<MenuItem Name="newWindowMenuItem" Click="newWindowMenuItem_Click" Header="_New Window"></MenuItem>
<Separator></Separator>
<MenuItem Name="exitMenuItem" Click="exitMenuItem_Click" Header="E_xit"></MenuItem>
</MenuItem>
<MenuItem Name="windowMenuItem" Header="_Window">
</MenuItem>
</Menu>
<Canvas></Canvas>
</StackPanel>
</Window>
using System;
using System.Windows;
using System.Windows.Controls;
namespace CSharp
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
Imports System.Windows
Imports System.Windows.Controls
Namespace VisualBasic
Partial Public Class MainWindow
Inherits Window
Public Sub New()
InitializeComponent()
End Sub
void MainWindow_Activated(object sender, EventArgs e)
{
this.windowMenuItem.Items.Clear();
int windowCount = 0;
foreach (Window window in Application.Current.Windows)
{
++windowCount;
WindowMenuItem menuItem = new WindowMenuItem();
menuItem.Window = window;
menuItem.Header = "_" + windowCount.ToString() + " Window " + windowCount.ToString();
menuItem.Click += new RoutedEventHandler(menuItem_Click);
this.windowMenuItem.Items.Add(menuItem);
}
}
void menuItem_Click(object sender, RoutedEventArgs e)
{
WindowMenuItem menuItem = (WindowMenuItem)sender;
menuItem.Window.Activate();
}
}
}
Private Sub MainWindow_Activated(ByVal sender As Object, ByVal e As EventArgs)
Me.windowMenuItem.Items.Clear()
Dim windowCount As Integer = 0
For Each window As Window In Application.Current.Windows
windowCount += 1
Dim menuItem As New WindowMenuItem()
menuItem.Window = window
menuItem.Header = "_" & windowCount.ToString() & " Window " & windowCount.ToString()
AddHandler menuItem.Click, AddressOf menuItem_Click
Me.windowMenuItem.Items.Add(menuItem)
Next window
End Sub
Private Sub menuItem_Click(ByVal sender As Object, ByVal e As RoutedEventArgs)
Dim menuItem As WindowMenuItem = CType(sender, WindowMenuItem)
menuItem.Window.Activate()
End Sub
End Class
End Namespace
Remarks
A Window reference is automatically added to Windows as soon as a window is instantiated on the user interface (UI) thread; windows that are created by worker threads are not added. A Window reference is automatically removed after its Closing event has been handled and before its Closed event is raised.
By default, the first item added to the Windows property becomes the MainWindow.
This property is available only from the thread that created the Application object.