LinearByteKeyFrame Constructors
Definition
Important
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Initializes a new instance of the LinearByteKeyFrame class.
Overloads
LinearByteKeyFrame() |
Initializes a new instance of the LinearByteKeyFrame class. |
LinearByteKeyFrame(Byte) |
Initializes a new instance of the LinearByteKeyFrame class with the specified ending value. |
LinearByteKeyFrame(Byte, KeyTime) |
Initializes a new instance of the LinearByteKeyFrame class with the specified ending value and key time. |
LinearByteKeyFrame()
Initializes a new instance of the LinearByteKeyFrame class.
public:
LinearByteKeyFrame();
public LinearByteKeyFrame ();
Public Sub New ()
Applies to
LinearByteKeyFrame(Byte)
Initializes a new instance of the LinearByteKeyFrame class with the specified ending value.
public:
LinearByteKeyFrame(System::Byte value);
public LinearByteKeyFrame (byte value);
new System.Windows.Media.Animation.LinearByteKeyFrame : byte -> System.Windows.Media.Animation.LinearByteKeyFrame
Public Sub New (value As Byte)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
Applies to
LinearByteKeyFrame(Byte, KeyTime)
Initializes a new instance of the LinearByteKeyFrame class with the specified ending value and key time.
public:
LinearByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearByteKeyFrame
Public Sub New (value As Byte, keyTime As KeyTime)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.