XmlChoiceIdentifierAttribute Class

Definition

Specifies that the member can be further detected by using an enumeration.

C#
[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue, AllowMultiple=false)]
public class XmlChoiceIdentifierAttribute : Attribute
Inheritance
XmlChoiceIdentifierAttribute
Attributes

Examples

The following example serializes a class named Choices that includes two fields, MyChoice and ManyChoices. The XmlChoiceIdentifierAttribute is applied to each field that specifies (through the MemberName property) another class member that gets or sets an enumeration that detects the member value. The MyChoice field can be set to a single value, with a corresponding enumeration member found in the EnumType field. The ManyChoices field returns an array of objects. The ChoiceArray field returns an array of enumeration values. For each array member in the ManyChoices field, a corresponding member is found in the array returned by the ChoiceArray field.

C#
using System;
using System.Xml;
using System.Xml.Serialization;
using System.IO;

public class Choices{
   // The MyChoice field can be set to any one of 
   // the types below. 
   [XmlChoiceIdentifier("EnumType")]
   [XmlElement("Word", typeof(string))]
   [XmlElement("Number", typeof(int))]
   [XmlElement("DecimalNumber", typeof(double))]
   public object MyChoice;

   // Don't serialize this field. The EnumType field
   // contains the enumeration value that corresponds
   // to the MyChoice field value.
   [XmlIgnore]
   public ItemChoiceType EnumType;

   // The ManyChoices field can contain an array
   // of choices. Each choice must be matched to
   // an array item in the ChoiceArray field.
   [XmlChoiceIdentifier("ChoiceArray")]
   [XmlElement("Item", typeof(string))]
   [XmlElement("Amount", typeof(int))]
   [XmlElement("Temp", typeof(double))]
   public object[] ManyChoices;

   // TheChoiceArray field contains the enumeration
   // values, one for each item in the ManyChoices array.
   [XmlIgnore]
   public MoreChoices[] ChoiceArray;
}

[XmlType(IncludeInSchema=false)]
public enum ItemChoiceType{
   None,
   Word, 
   Number,
   DecimalNumber
}

public enum MoreChoices{
   None,
   Item,
   Amount,
   Temp
}

public class Test{
   static void Main(){
      Test t = new Test();
      t.SerializeObject("Choices.xml");
      t.DeserializeObject("Choices.xml");
   }

   private void SerializeObject(string filename){
      XmlSerializer mySerializer = 
      new XmlSerializer(typeof(Choices));
      TextWriter writer = new StreamWriter(filename);
      Choices myChoices = new Choices();

      // Set the MyChoice field to a string. Set the
      // EnumType to Word.
      myChoices.MyChoice= "Book";
      myChoices.EnumType = ItemChoiceType.Word;

      // Populate an object array with three items, one
      // of each enumeration type. Set the array to the 
      // ManyChoices field.
      object[] strChoices = new object[]{"Food",  5, 98.6};
      myChoices.ManyChoices=strChoices;

      // For each item in the ManyChoices array, add an
      // enumeration value.
      MoreChoices[] itmChoices = new MoreChoices[]
      {MoreChoices.Item, 
      MoreChoices.Amount,
      MoreChoices.Temp};
      myChoices.ChoiceArray=itmChoices;
      
      mySerializer.Serialize(writer, myChoices);
      writer.Close();
   }

   private void DeserializeObject(string filename){
      XmlSerializer ser = new XmlSerializer(typeof(Choices));

      // A FileStream is needed to read the XML document.
      FileStream fs = new FileStream(filename, FileMode.Open);
      Choices myChoices = (Choices)
      ser.Deserialize(fs);
      fs.Close();

      // Disambiguate the MyChoice value using the enumeration.
      if(myChoices.EnumType == ItemChoiceType.Word){
           Console.WriteLine("Word: " +  
            myChoices.MyChoice.ToString());
        }
      else if(myChoices.EnumType == ItemChoiceType.Number){
           Console.WriteLine("Number: " +
            myChoices.MyChoice.ToString());
        }
      else if(myChoices.EnumType == ItemChoiceType.DecimalNumber){
           Console.WriteLine("DecimalNumber: " +
            myChoices.MyChoice.ToString());
        }

      // Disambiguate the ManyChoices values using the enumerations.
      for(int i = 0; i<myChoices.ManyChoices.Length; i++){
      if(myChoices.ChoiceArray[i] == MoreChoices.Item)
        Console.WriteLine("Item: " + (string) myChoices.ManyChoices[i]);
      else if(myChoices.ChoiceArray[i] == MoreChoices.Amount)
        Console.WriteLine("Amount: " + myChoices.ManyChoices[i].ToString());
      if(myChoices.ChoiceArray[i] == MoreChoices.Temp)
        Console.WriteLine("Temp: " + (string) myChoices.ManyChoices[i].ToString());
        }
   }
}

Remarks

The XML schema element definition named xsi:choice is used to define a complex element that can contain only one child in an instance (maxoccurs = 1). That child can be one of several types, and it can have one of several names. Each name is associated with a specific type; however, several names can be associated with the same type. Because of this, an instance of such an element is indistinct. For example, consider the following schema fragment that defines such an indistinct element named MyChoice.

<xsd:complexType name="MyChoice">  
 <xsd:sequence>  
 <xsd:choice minOccurs="0" maxOccurs="1">  
 <xsd:element minOccurs="1" maxOccurs="1" name="ChoiceOne" type="xsd:string" />  
 <xsd:element minOccurs="1" maxOccurs="1" name="ChoiceTwo" type="xsd:string" />  
 </xsd:choice>  
 </xsd:sequence>  
</xsd:complexType>  

The XmlChoiceIdentifierAttribute allows you to assign a special enumeration value to each instance of the member. You must either create the enumeration yourself or it can be generated by the XML Schema Definition Tool (Xsd.exe). The following C# code shows how the XmlChoiceIdentifierAttribute is applied to an Item field; the MemberName property identifies the field that contains the enumeration that is further used to detect the choice.

public class Choices{  
 [XmlChoiceIdentifier("ItemType")]  
 [XmlChoiceIdentifier("ChoiceOne")]  
 [XmlChoiceIdentifier("ChoiceTwo")]  
 public string MyChoice;  

 // Do not serialize this next field:  
 [XmlIgnore]  
 public ItemChoiceType ItemType;  
}  
// Do not include this enumeration in the XML schema.  
[XmlType(IncludeInSchema = false)]  
public enum ItemChoiceType{  
 ChoiceOne,  
 ChoiceTwo,  
}  

When this code is in place, you can serialize and deserialize this class by setting the ItemType field to an appropriate enumeration. For example, to serialize the Choice class, the C# code resembles the following.

Choices mc = new Choices();  
mc.MyChoice = "Item Choice One";  
mc.ItemType = ItemChoiceType.ChoiceOne;  

When deserializing, the C# code resembles the following:

MyChoice mc = (MyChoice) myXmlSerializer.Deserialize(myReader);  
if(mc.ItemType == ItemChoiceType.ChoiceOne)  
 {  
     // Handle choice one.  
 }  
if(mc.ItemType == ItemChoiceType.ChoiceTwo)  
 {  
     // Handle choice two.  
 }  
if(mc.ItemType != null)  
 {  
     throw CreateUnknownTypeException(mc.Item);  
 }  

There is a second scenario when the XmlChoiceIdentifierAttribute is used. In the following schema, the member is a field that returns an array of items (maxOccurs="unbounded"). The array can contain objects of the first choice ("D-a-t-a"), and of the second choice ("MoreData").

<xsd:complexType name="MyChoice">  
 <xsd:sequence>  
 <xsd:choice minOccurs="0" maxOccurs="unbounded">  
 <xsd:element minOccurs="1" maxOccurs="1" name="D-a-t-a" type="xsd:string" />  
 <xsd:element minOccurs="1" maxOccurs="1" name="MoreData" type="xsd:string" />  
 </xsd:choice>  
 </xsd:sequence>  
</xsd:complexType>  

The resulting class then uses a field to return an array of items. For each item in the array, a corresponding ItemChoiceType enumeration must also be found. The matching enumerations are contained in the array returned by the ItemsElementName field.

public class MyChoice {  
 [System.Xml.Serialization.XmlElementAttribute("D-a-t-a", typeof(string), IsNullable=false)]  
 [System.Xml.Serialization.XmlElementAttribute("MoreData", typeof(string), IsNullable=false)]  
 [System.Xml.Serialization.XmlChoiceIdentifierAttribute("ItemsElementName")]  
 public string[] Items;  
 [System.Xml.Serialization.XmlElementAttribute(IsNullable=false)]  
 [System.Xml.Serialization.XmlIgnoreAttribute()]  
 public ItemsChoiceType[] ItemsElementName;  
}  
[System.Xml.Serialization.XmlTypeAttribute(IncludeInSchema=false)]  
public enum ItemsChoiceType {  
 [System.Xml.Serialization.XmlEnumAttribute("D-a-t-a")]  
 Data,  
 MoreData,  
}  

When deserializing an object that includes a range of choices, use a control structure (such as an if...then...else structure) to determine how to deserialize a particular value. In the control structure, check the enumeration value and deserialize the value accordingly.

Constructors

XmlChoiceIdentifierAttribute()

Initializes a new instance of the XmlChoiceIdentifierAttribute class.

XmlChoiceIdentifierAttribute(String)

Initializes a new instance of the XmlChoiceIdentifierAttribute class.

Properties

MemberName

Gets or sets the name of the field that returns the enumeration to use when detecting types.

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to

Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0

See also