ResourceMap Class
Definition
Important
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A collection of related resources, typically either for a particular app package, or a resource file for a particular package.
public ref class ResourceMap sealed : IIterable<IKeyValuePair<Platform::String ^, NamedResource ^> ^>, IMapView<Platform::String ^, NamedResource ^>
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class ResourceMap final : IIterable<IKeyValuePair<winrt::hstring, NamedResource const&>>, IMapView<winrt::hstring, NamedResource const&>
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class ResourceMap : IEnumerable<KeyValuePair<string,NamedResource>>, IReadOnlyDictionary<string,NamedResource>
Public NotInheritable Class ResourceMap
Implements IEnumerable(Of KeyValuePair(Of String, NamedResource)), IReadOnlyDictionary(Of String, NamedResource)
- Inheritance
- Attributes
- Implements
-
IIterable<IKeyValuePair<K,V>> IEnumerable<KeyValuePair<K,V>> IEnumerable<KeyValuePair<String,NamedResource>> IIterable<IKeyValuePair<Platform::String,NamedResource>> IIterable<IKeyValuePair<winrt::hstring,NamedResource>> IReadOnlyDictionary<String,NamedResource> IMapView<Platform::String,NamedResource> IMapView<winrt::hstring,NamedResource>
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Examples
This example is based on scenario 8 of the Application resources and localization sample. See the sample for the complete solution.
private void ShowText()
{
ResourceContext defaultContextForCurrentView = ResourceContext.GetForCurrentView();
ResourceMap stringResourcesResourceMap = ResourceManager.Current.MainResourceMap.GetSubtree("Resources");
Scenario8MessageTextBlock.Text = stringResourcesResourceMap.GetValue("string1", defaultContextForCurrentView).ValueAsString;
}
void Scenario8::ShowText()
{
ResourceContext^ defaultContextForCurrentView = ResourceContext::GetForCurrentView();
auto resourceStringMap = ResourceManager::Current->MainResourceMap->GetSubtree("Resources");
Scenario8MessageTextBlock->Text = resourceStringMap->GetValue("string1", defaultContextForCurrentView)->ValueAsString;
}
Remarks
Resource identifier syntax
Many methods of this class use resource identifiers as parameters. The resource identifier is treated as a Uniform Resource Identifier (URI) fragment, subject to Uniform Resource Identifier (URI) semantics. For example, GetValue("Caption%20") is treated as GetValue("Caption ").
Do not use "?" or "#" in resource identifiers, because they terminate the resource path evaluation. For example, "MyResource?3" is treated as "MyResource".
Properties
Size |
Gets the number of resources in the map. |
Uri |
Gets a URI that can be used to refer to this ResourceMap. |
Methods
First() |
Returns an iterator to enumerate the items in the map. |
GetSubtree(String) |
Returns a ResourceMap that represents a part of another ResourceMap, typically used to access a particular resource file within an app package. This method finds subtree, ancestor, sibling and cousin maps to this resource map, as well as top-level maps. It returns the resource map represented by a given resource map identifier, relative to this resource map. This method is typically used to make simpler references to a particular subset of resources, such as a single resource file, or a directory of files. |
GetValue(String, ResourceContext) |
Returns the most appropriate candidate for a resource that is specified by a resource identifier for the supplied context. |
GetValue(String) |
Note GetValue(String) may be altered or unavailable for releases after Windows 8.1. Instead, use GetValue(String, ResourceContext). Returns the most appropriate candidate for a resource that is specified by a resource identifier within the default context. |
HasKey(String) |
Determines whether the map can retrieve a resource with the specified resource identifier. |
Lookup(String) |
Returns the NamedResource at the specified resource identifier in the map. |
Split(IMapView<String,NamedResource>, IMapView<String,NamedResource>) |
Splits the map view into two views. |