Hi Vahlok
Thanks for posting in the Microsoft Q&A Forum!
I’m sorry you’re running into this, random hard crashes during gaming are extremely frustrating.
Microsoft GameInput cannot be permanently removed on Windows 11. It’s a core gaming component, and games or Gaming Services will automatically reinstall or reconfigure it even if you uninstall it or disable it in Services. That behavior is expected.
What does cause crashes in many cases is duplicate or leftover GameInput components:
- Two GameInput services or binaries (for example, one in
System32and an old one inProgram Files (x86)) - Old GameInput packages left behind after updates or controller drivers
What you can do next:
- Verify that only ONE GameInput service is present
- Open
services.msc - You should see only one GameInput-related service (usually GameInput Service or XboxGipSvc)
- If you see duplicates or inconsistent paths, that’s a red flag
- Check for leftover GameInput binaries
- Look for
GameInputSvc.exein:-
C:\Windows\System32 -
C:\Program Files (x86)\Microsoft GameInput\
-
- If an older copy exists in Program Files (x86) while another exists in System32, this has repeatedly been linked to crashes
- Remove the old GameInput package only (not the system one)
- Uninstall Microsoft GameInput from Settings > Apps > Installed apps
- After uninstalling, verify that:
- The
Program Files (x86)\Microsoft GameInputfolder is gone - Only the System32 service remains
- The
- Reboot once and confirm only one service is running
- Treat crashes as a system stability issue, not a GameInput bug Microsoft’s own guidance is clear here:
- GameInput is usually the trigger, not the root cause
- GPU drivers, chipset drivers, BIOS/UEFI, or controller drivers often cause the actual fault during reconfiguration or heavy input polling while gaming
Feel free to update here if there's progress!
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