Avx512BW.VL.MaskLoad Method

Definition

Overloads

Name Description
MaskLoad(Byte*, Vector128<Byte>, Vector128<Byte>)

__m128i _mm_mask_loadu_epi8 (__m128i s, __mmask16 k, void const * mem_addr)

VMOVDQU8 xmm1 {k1}{z}, m128

MaskLoad(Byte*, Vector256<Byte>, Vector256<Byte>)

__m256i _mm256_mask_loadu_epi8 (__m256i s, __mmask32 k, void const * mem_addr)

VMOVDQU8 ymm1 {k1}{z}, m256

MaskLoad(Int16*, Vector128<Int16>, Vector128<Int16>)

__m128i _mm_mask_loadu_epi16 (__m128i s, __mmask8 k, void const * mem_addr)

VMOVDQU32 xmm1 {k1}{z}, m128

MaskLoad(Int16*, Vector256<Int16>, Vector256<Int16>)

__m256i _mm256_mask_loadu_epi16 (__m256i s, __mmask16 k, void const * mem_addr)

VMOVDQU32 ymm1 {k1}{z}, m256

MaskLoad(SByte*, Vector128<SByte>, Vector128<SByte>)

__m128i _mm_mask_loadu_epi8 (__m128i s, __mmask16 k, void const * mem_addr)

VMOVDQU8 xmm1 {k1}{z}, m128

MaskLoad(SByte*, Vector256<SByte>, Vector256<SByte>)

__m256i _mm256_mask_loadu_epi8 (__m256i s, __mmask32 k, void const * mem_addr)

VMOVDQU8 ymm1 {k1}{z}, m256

MaskLoad(UInt16*, Vector128<UInt16>, Vector128<UInt16>)

__m128i _mm_mask_loadu_epi16 (__m128i s, __mmask8 k, void const * mem_addr)

VMOVDQU32 xmm1 {k1}{z}, m128

MaskLoad(UInt16*, Vector256<UInt16>, Vector256<UInt16>)

__m256i _mm256_mask_loadu_epi16 (__m256i s, __mmask16 k, void const * mem_addr)

VMOVDQU32 ymm1 {k1}{z}, m256

MaskLoad(Byte*, Vector128<Byte>, Vector128<Byte>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m128i _mm_mask_loadu_epi8 (__m128i s, __mmask16 k, void const * mem_addr)

VMOVDQU8 xmm1 {k1}{z}, m128

public:
 static System::Runtime::Intrinsics::Vector128<System::Byte> MaskLoad(System::Byte* address, System::Runtime::Intrinsics::Vector128<System::Byte> mask, System::Runtime::Intrinsics::Vector128<System::Byte> merge);
public static System.Runtime.Intrinsics.Vector128<byte> MaskLoad(byte* address, System.Runtime.Intrinsics.Vector128<byte> mask, System.Runtime.Intrinsics.Vector128<byte> merge);
static member MaskLoad : nativeptr<byte> * System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>

Parameters

address
Byte*
mask
Vector128<Byte>
merge
Vector128<Byte>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(Byte*, Vector256<Byte>, Vector256<Byte>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m256i _mm256_mask_loadu_epi8 (__m256i s, __mmask32 k, void const * mem_addr)

VMOVDQU8 ymm1 {k1}{z}, m256

public:
 static System::Runtime::Intrinsics::Vector256<System::Byte> MaskLoad(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> mask, System::Runtime::Intrinsics::Vector256<System::Byte> merge);
public static System.Runtime.Intrinsics.Vector256<byte> MaskLoad(byte* address, System.Runtime.Intrinsics.Vector256<byte> mask, System.Runtime.Intrinsics.Vector256<byte> merge);
static member MaskLoad : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> -> System.Runtime.Intrinsics.Vector256<byte>

Parameters

address
Byte*
mask
Vector256<Byte>
merge
Vector256<Byte>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(Int16*, Vector128<Int16>, Vector128<Int16>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m128i _mm_mask_loadu_epi16 (__m128i s, __mmask8 k, void const * mem_addr)

VMOVDQU32 xmm1 {k1}{z}, m128

public:
 static System::Runtime::Intrinsics::Vector128<short> MaskLoad(short* address, System::Runtime::Intrinsics::Vector128<short> mask, System::Runtime::Intrinsics::Vector128<short> merge);
public static System.Runtime.Intrinsics.Vector128<short> MaskLoad(short* address, System.Runtime.Intrinsics.Vector128<short> mask, System.Runtime.Intrinsics.Vector128<short> merge);
static member MaskLoad : nativeptr<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>

Parameters

address
Int16*
merge
Vector128<Int16>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(Int16*, Vector256<Int16>, Vector256<Int16>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m256i _mm256_mask_loadu_epi16 (__m256i s, __mmask16 k, void const * mem_addr)

VMOVDQU32 ymm1 {k1}{z}, m256

public:
 static System::Runtime::Intrinsics::Vector256<short> MaskLoad(short* address, System::Runtime::Intrinsics::Vector256<short> mask, System::Runtime::Intrinsics::Vector256<short> merge);
public static System.Runtime.Intrinsics.Vector256<short> MaskLoad(short* address, System.Runtime.Intrinsics.Vector256<short> mask, System.Runtime.Intrinsics.Vector256<short> merge);
static member MaskLoad : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> -> System.Runtime.Intrinsics.Vector256<int16>

Parameters

address
Int16*
merge
Vector256<Int16>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(SByte*, Vector128<SByte>, Vector128<SByte>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m128i _mm_mask_loadu_epi8 (__m128i s, __mmask16 k, void const * mem_addr)

VMOVDQU8 xmm1 {k1}{z}, m128

public:
 static System::Runtime::Intrinsics::Vector128<System::SByte> MaskLoad(System::SByte* address, System::Runtime::Intrinsics::Vector128<System::SByte> mask, System::Runtime::Intrinsics::Vector128<System::SByte> merge);
public static System.Runtime.Intrinsics.Vector128<sbyte> MaskLoad(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> mask, System.Runtime.Intrinsics.Vector128<sbyte> merge);
static member MaskLoad : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>

Parameters

address
SByte*
merge
Vector128<SByte>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(SByte*, Vector256<SByte>, Vector256<SByte>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m256i _mm256_mask_loadu_epi8 (__m256i s, __mmask32 k, void const * mem_addr)

VMOVDQU8 ymm1 {k1}{z}, m256

public:
 static System::Runtime::Intrinsics::Vector256<System::SByte> MaskLoad(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> mask, System::Runtime::Intrinsics::Vector256<System::SByte> merge);
public static System.Runtime.Intrinsics.Vector256<sbyte> MaskLoad(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> mask, System.Runtime.Intrinsics.Vector256<sbyte> merge);
static member MaskLoad : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> System.Runtime.Intrinsics.Vector256<sbyte>

Parameters

address
SByte*
merge
Vector256<SByte>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(UInt16*, Vector128<UInt16>, Vector128<UInt16>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m128i _mm_mask_loadu_epi16 (__m128i s, __mmask8 k, void const * mem_addr)

VMOVDQU32 xmm1 {k1}{z}, m128

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt16> MaskLoad(System::UInt16* address, System::Runtime::Intrinsics::Vector128<System::UInt16> mask, System::Runtime::Intrinsics::Vector128<System::UInt16> merge);
public static System.Runtime.Intrinsics.Vector128<ushort> MaskLoad(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> mask, System.Runtime.Intrinsics.Vector128<ushort> merge);
static member MaskLoad : nativeptr<uint16> * System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>

Parameters

address
UInt16*
merge
Vector128<UInt16>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to

MaskLoad(UInt16*, Vector256<UInt16>, Vector256<UInt16>)

Source:
Avx512BW.cs
Source:
Avx512BW.cs

__m256i _mm256_mask_loadu_epi16 (__m256i s, __mmask16 k, void const * mem_addr)

VMOVDQU32 ymm1 {k1}{z}, m256

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt16> MaskLoad(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> mask, System::Runtime::Intrinsics::Vector256<System::UInt16> merge);
public static System.Runtime.Intrinsics.Vector256<ushort> MaskLoad(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> mask, System.Runtime.Intrinsics.Vector256<ushort> merge);
static member MaskLoad : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> System.Runtime.Intrinsics.Vector256<uint16>

Parameters

address
UInt16*
merge
Vector256<UInt16>

Returns

Remarks

The native and managed intrinsics have different order of parameters.

Applies to