ChaosProvisioningState Struct
Definition
Important
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Current provisioning state for a given Azure Chaos resource.
public readonly struct ChaosProvisioningState : IEquatable<Azure.ResourceManager.Chaos.Models.ChaosProvisioningState>
type ChaosProvisioningState = struct
Public Structure ChaosProvisioningState
Implements IEquatable(Of ChaosProvisioningState)
- Inheritance
-
ChaosProvisioningState
- Implements
Constructors
| Name | Description |
|---|---|
| ChaosProvisioningState(String) |
Initializes a new instance of ChaosProvisioningState. |
Properties
| Name | Description |
|---|---|
| Canceled |
Resource creation was canceled. |
| Creating |
Initial creation in progress. |
| Deleting |
Deletion in progress. |
| Failed |
Resource creation failed. |
| Running |
Action is running. |
| Succeeded |
Resource has been created. |
| Updating |
Update in progress. |
Methods
| Name | Description |
|---|---|
| Equals(ChaosProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(ChaosProvisioningState, ChaosProvisioningState) |
Determines if two ChaosProvisioningState values are the same. |
| Implicit(String to ChaosProvisioningState) |
Converts a string to a ChaosProvisioningState. |
| Implicit(String to Nullable<ChaosProvisioningState>) | |
| Inequality(ChaosProvisioningState, ChaosProvisioningState) |
Determines if two ChaosProvisioningState values are not the same. |