ChaosScenarioParameterType Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Enum for parameter types.
public readonly struct ChaosScenarioParameterType : IEquatable<Azure.ResourceManager.Chaos.Models.ChaosScenarioParameterType>
type ChaosScenarioParameterType = struct
Public Structure ChaosScenarioParameterType
Implements IEquatable(Of ChaosScenarioParameterType)
- Inheritance
-
ChaosScenarioParameterType
- Implements
Constructors
| Name | Description |
|---|---|
| ChaosScenarioParameterType(String) |
Initializes a new instance of ChaosScenarioParameterType. |
Properties
| Name | Description |
|---|---|
| Array |
Array parameter type. |
| Boolean |
Boolean parameter type. |
| Number |
Number parameter type. |
| Object |
Object parameter type. |
| String |
String parameter type. |
Methods
| Name | Description |
|---|---|
| Equals(ChaosScenarioParameterType) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(ChaosScenarioParameterType, ChaosScenarioParameterType) |
Determines if two ChaosScenarioParameterType values are the same. |
| Implicit(String to ChaosScenarioParameterType) |
Converts a string to a ChaosScenarioParameterType. |
| Implicit(String to Nullable<ChaosScenarioParameterType>) | |
| Inequality(ChaosScenarioParameterType, ChaosScenarioParameterType) |
Determines if two ChaosScenarioParameterType values are not the same. |