ChaosZoneResolutionMode Struct
Definition
Important
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The zone resolution mode for a scenario run.
public readonly struct ChaosZoneResolutionMode : IEquatable<Azure.ResourceManager.Chaos.Models.ChaosZoneResolutionMode>
type ChaosZoneResolutionMode = struct
Public Structure ChaosZoneResolutionMode
Implements IEquatable(Of ChaosZoneResolutionMode)
- Inheritance
-
ChaosZoneResolutionMode
- Implements
Constructors
| Name | Description |
|---|---|
| ChaosZoneResolutionMode(String) |
Initializes a new instance of ChaosZoneResolutionMode. |
Properties
| Name | Description |
|---|---|
| Logical |
Logical zone mode — customer specified logical zone identifiers directly. |
| Physical |
Physical zone mode — system resolved physical zones to per-subscription logical zones at execution time. |
Methods
| Name | Description |
|---|---|
| Equals(ChaosZoneResolutionMode) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(ChaosZoneResolutionMode, ChaosZoneResolutionMode) |
Determines if two ChaosZoneResolutionMode values are the same. |
| Implicit(String to ChaosZoneResolutionMode) |
Converts a string to a ChaosZoneResolutionMode. |
| Implicit(String to Nullable<ChaosZoneResolutionMode>) | |
| Inequality(ChaosZoneResolutionMode, ChaosZoneResolutionMode) |
Determines if two ChaosZoneResolutionMode values are not the same. |