ImageCodecInfo.GetImageEncoders Method
Definition
Important
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Returns an array of ImageCodecInfo objects that contain information about the image encoders built into GDI+.
public:
static cli::array <System::Drawing::Imaging::ImageCodecInfo ^> ^ GetImageEncoders();
public static System.Drawing.Imaging.ImageCodecInfo[] GetImageEncoders ();
static member GetImageEncoders : unit -> System.Drawing.Imaging.ImageCodecInfo[]
Public Shared Function GetImageEncoders () As ImageCodecInfo()
Returns
An array of ImageCodecInfo objects. Each ImageCodecInfo object in the array contains information about one of the built-in image encoders.
Examples
The following example is designed for use with Windows Forms, and it requires PaintEventArgs e
, which is a parameter of the Paint event handler. The code uses the GetImageEncoders method to retrieve all the codec information for all installed image encoders and codecs, and then draws all the information about each codec to the screen.
private:
void GetImageEncodersExample(PaintEventArgs^ e)
{
// Get an array of available codecs.
array<ImageCodecInfo^>^ codecInfo;
codecInfo = ImageCodecInfo::GetImageEncoders();
int numCodecs = codecInfo->GetLength(0);
//numCodecs = 1;
// Set up display variables.
Color^ foreColor = Color::Black;
Drawing::Font^ font = gcnew Drawing::Font("Arial", 8);
// Check to determine whether any codecs were found.
if (numCodecs > 0)
{
// Set up an array to hold codec information. There are 9
// information elements plus 1 space for each codec, so 10
// times the number of codecs found is allocated.
array<String^>^ codecInfoStrings =
gcnew array<String^>(numCodecs * 10);
// Write all the codec information to the array.
for (int i = 0; i < numCodecs; i++)
{
codecInfoStrings[i * 10] = "Codec Name = " +
codecInfo[i]->CodecName;
codecInfoStrings[(i * 10) + 1] = "Class ID = " +
codecInfo[i]->Clsid.ToString();
codecInfoStrings[(i * 10) + 2] = "DLL Name = " +
codecInfo[i]->DllName;
codecInfoStrings[(i * 10) + 3] = "Filename Ext. = " +
codecInfo[i]->FilenameExtension;
codecInfoStrings[(i * 10) + 4] = "Flags = " +
codecInfo[i]->Flags.ToString();
codecInfoStrings[(i * 10) + 5] = "Format Descrip. = " +
codecInfo[i]->FormatDescription;
codecInfoStrings[(i * 10) + 6] = "Format ID = " +
codecInfo[i]->FormatID.ToString();
codecInfoStrings[(i * 10) + 7] = "MimeType = " +
codecInfo[i]->MimeType;
codecInfoStrings[(i * 10) + 8] = "Version = " +
codecInfo[i]->Version.ToString();
codecInfoStrings[(i * 10) + 9] = " ";
}
int numCodecInfo = codecInfoStrings->GetLength(0);
// Render all of the information to the screen.
int j = 20;
for (int i = 0; i < numCodecInfo; i++)
{
e->Graphics->DrawString(codecInfoStrings[i],
font, gcnew SolidBrush(*foreColor), 20, (float)j);
j += 12;
}
}
else
e->Graphics->DrawString("No Codecs Found",
font, gcnew SolidBrush(*foreColor), 20, 20);
}
private void GetImageEncodersExample(PaintEventArgs e)
{
// Get an array of available codecs.
ImageCodecInfo[] myCodecs;
myCodecs = ImageCodecInfo.GetImageEncoders();
int numCodecs = myCodecs.GetLength(0);
//numCodecs = 1;
// Set up display variables.
Color foreColor = Color.Black;
Font font = new Font("Arial", 8);
int i = 0;
// Check to determine whether any codecs were found.
if(numCodecs > 0)
{
// Set up an array to hold codec information. There are 9
// information elements plus 1 space for each codec, so 10 times
// the number of codecs found is allocated.
string[] myCodecInfo = new string[numCodecs*10];
// Write all the codec information to the array.
for(i=0;i<numCodecs;i++)
{
myCodecInfo[i*10] = "Codec Name = " + myCodecs[i].CodecName;
myCodecInfo[(i*10)+1] = "Class ID = " +
myCodecs[i].Clsid.ToString();
myCodecInfo[(i*10)+2] = "DLL Name = " + myCodecs[i].DllName;
myCodecInfo[(i*10)+3] = "Filename Ext. = " +
myCodecs[i].FilenameExtension;
myCodecInfo[(i*10)+4] = "Flags = " +
myCodecs[i].Flags.ToString();
myCodecInfo[(i*10)+5] = "Format Descrip. = " +
myCodecs[i].FormatDescription;
myCodecInfo[(i*10)+6] = "Format ID = " +
myCodecs[i].FormatID.ToString();
myCodecInfo[(i*10)+7] = "MimeType = " + myCodecs[i].MimeType;
myCodecInfo[(i*10)+8] = "Version = " +
myCodecs[i].Version.ToString();
myCodecInfo[(i*10)+9] = " ";
}
int numMyCodecInfo = myCodecInfo.GetLength(0);
// Render all of the information to the screen.
int j=20;
for(i=0;i<numMyCodecInfo;i++)
{
e.Graphics.DrawString(myCodecInfo[i],
font,
new SolidBrush(foreColor),
20,
j);
j+=12;
}
}
else
e.Graphics.DrawString("No Codecs Found",
font,
new SolidBrush(foreColor),
20,
20);
}
Public Sub GetImageEncodersExample(ByVal e As PaintEventArgs)
' Get an array of available codecs.
Dim myEncoders() As ImageCodecInfo
myEncoders = ImageCodecInfo.GetImageEncoders()
Dim numEncoders As Integer = myEncoders.GetLength(0)
Dim strNumEncoders As String = numEncoders.ToString()
Dim foreColor As Color = Color.Black
Dim font As New Font("Arial", 8)
Dim i As Integer = 0
' Get the info. for all encoders in the array.
If numEncoders > 0 Then
Dim myEncoderInfo(numEncoders * 10) As String
For i = 0 To numEncoders - 1
myEncoderInfo((i * 10)) = "Codec Name = " _
+ myEncoders(i).CodecName
myEncoderInfo((i * 10 + 1)) = "Class ID = " _
+ myEncoders(i).Clsid.ToString()
myEncoderInfo((i * 10 + 2)) = "DLL Name = " _
+ myEncoders(i).DllName
myEncoderInfo((i * 10 + 3)) = "Filename Ext. = " _
+ myEncoders(i).FilenameExtension
myEncoderInfo((i * 10 + 4)) = "Flags = " _
+ myEncoders(i).Flags.ToString()
myEncoderInfo((i * 10 + 5)) = "Format Descrip. = " _
+ myEncoders(i).FormatDescription
myEncoderInfo((i * 10 + 6)) = "Format ID = " _
+ myEncoders(i).FormatID.ToString()
myEncoderInfo((i * 10 + 7)) = "MimeType = " _
+ myEncoders(i).MimeType
myEncoderInfo((i * 10 + 8)) = "Version = " _
+ myEncoders(i).Version.ToString()
myEncoderInfo((i * 10 + 9)) = " "
Next i
Dim numMyEncoderInfo As Integer = myEncoderInfo.GetLength(0)
' Render to the screen all the information.
Dim j As Integer = 20
For i = 0 To numMyEncoderInfo - 1
e.Graphics.DrawString(myEncoderInfo(i), font, _
New SolidBrush(foreColor), 20, j)
j += 12
Next i
Else
e.Graphics.DrawString("No Encoders Found", font, _
New SolidBrush(foreColor), 20, 20)
End If
End Sub