AssemblyName Constructors
Definition
Important
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Initializes a new instance of the AssemblyName class.
Overloads
AssemblyName() |
Initializes a new instance of the AssemblyName class. |
AssemblyName(String) |
Initializes a new instance of the AssemblyName class with the specified display name. |
AssemblyName()
- Source:
- AssemblyName.cs
- Source:
- AssemblyName.cs
- Source:
- AssemblyName.cs
Initializes a new instance of the AssemblyName class.
public:
AssemblyName();
public AssemblyName ();
Public Sub New ()
Examples
The following example creates a dynamic assembly named MyAssembly.exe
and saves it to your hard disk. After running the example, you can use the Ildasm.exe (IL Disassembler) to examine the assembly metadata.
using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::Reflection::Emit;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );
// Create a dynamic module in the assembly.
ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );
// Create a type in the module.
TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );
// Create a method called 'Main'.
MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );
// Get the Intermediate Language generator for the method.
ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();
// Use the utility method to generate the IL instructions that print a String* to the console.
myILGenerator->EmitWriteLine( "Hello World!" );
// Generate the 'ret' IL instruction.
myILGenerator->Emit( OpCodes::Ret );
// End the creation of the type.
myTypeBuilder->CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
myAssemblyBuilder->Save( fileName );
}
int main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName^ myAssemblyName = gcnew AssemblyName;
myAssemblyName->Name = "MyAssembly";
myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
MakeAssembly( myAssemblyName, "MyAssembly.exe" );
// Get all the assemblies currently loaded in the application domain.
array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly^ myAssembly = nullptr;
for ( int i = 0; i < myAssemblies->Length; i++ )
{
if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
myAssembly = myAssemblies[ i ];
}
if ( myAssembly != nullptr )
{
Console::WriteLine( "\nDisplaying the assembly name\n" );
Console::WriteLine( myAssembly );
}
}
using System;
using System.Reflection;
using System.Threading;
using System.Reflection.Emit;
public class AssemblyName_Constructor
{
public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
// Create a dynamic module in the assembly.
ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
// Create a type in the module.
TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
// Create a method called 'Main'.
MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
MethodAttributes.Static, typeof(void), null);
// Get the Intermediate Language generator for the method.
ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
// Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!");
// Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret);
// End the creation of the type.
myTypeBuilder.CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
myAssemblyBuilder.Save(fileName);
}
public static void Main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName myAssemblyName = new AssemblyName();
myAssemblyName.Name = "MyAssembly";
myAssemblyName.Version = new Version("1.0.0.2001");
MakeAssembly(myAssemblyName, "MyAssembly.exe");
// Get all the assemblies currently loaded in the application domain.
Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly myAssembly = null;
for(int i = 0; i < myAssemblies.Length; i++)
{
if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
myAssembly = myAssemblies[i];
}
if(myAssembly != null)
{
Console.WriteLine("\nDisplaying the assembly name\n");
Console.WriteLine(myAssembly);
}
}
}
Imports System.Reflection
Imports System.Threading
Imports System.Reflection.Emit
Public Class AssemblyName_Constructor
Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
' Get the assembly builder from the application domain associated with the current thread.
Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
' Create a dynamic module in the assembly.
Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
' Create a type in the module.
Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
' Create a method called 'Main'.
Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
' Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!")
' Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret)
' End the creation of the type.
myTypeBuilder.CreateType()
' Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
myAssemblyBuilder.Save(fileName)
End Sub
Public Shared Sub Main()
' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
Dim myAssemblyName As New AssemblyName()
myAssemblyName.Name = "MyAssembly"
myAssemblyName.Version = New Version("1.0.0.2001")
MakeAssembly(myAssemblyName, "MyAssembly.exe")
' Get all the assemblies currently loaded in the application domain.
Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
' Get the dynamic assembly named 'MyAssembly'.
Dim myAssembly As [Assembly] = Nothing
Dim i As Integer
For i = 0 To myAssemblies.Length - 1
If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
myAssembly = myAssemblies(i)
End If
Next i
If Not (myAssembly Is Nothing) Then
Console.WriteLine(ControlChars.Cr + "Displaying the assembly name" + ControlChars.Cr)
Console.WriteLine(myAssembly)
End If
End Sub
End Class
Applies to
AssemblyName(String)
- Source:
- AssemblyName.cs
- Source:
- AssemblyName.cs
- Source:
- AssemblyName.cs
Initializes a new instance of the AssemblyName class with the specified display name.
public:
AssemblyName(System::String ^ assemblyName);
public AssemblyName (string assemblyName);
new System.Reflection.AssemblyName : string -> System.Reflection.AssemblyName
Public Sub New (assemblyName As String)
Parameters
Exceptions
assemblyName
is null
.
assemblyName
is a zero-length string.
The referenced assembly could not be found, or could not be loaded.
Note: In .NET for Windows Store apps or the Portable Class Library, catch the base class exception, IOException, instead.
Examples
The following example creates an instance of AssemblyName from a display name. The individual elements of the display name are output to the console as properties of the AssemblyName object.
using namespace System;
using namespace System::Reflection;
int main()
{
// Create an AssemblyName, specifying the display name, and then
// print the properties.
AssemblyName^ myAssemblyName =
gcnew AssemblyName("Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null");
Console::WriteLine("Name: {0}", myAssemblyName->Name);
Console::WriteLine("Version: {0}", myAssemblyName->Version);
Console::WriteLine("CultureInfo: {0}", myAssemblyName->CultureInfo);
Console::WriteLine("FullName: {0}", myAssemblyName->FullName);
}
/* This code example produces output similar to the following:
Name: Example
Version: 1.0.0.2001
CultureInfo: en-US
FullName: Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null
*/
using System;
using System.Reflection;
public class AssemblyNameDemo
{
public static void Main()
{
// Create an AssemblyName, specifying the display name, and then
// print the properties.
AssemblyName myAssemblyName =
new AssemblyName("Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null");
Console.WriteLine("Name: {0}", myAssemblyName.Name);
Console.WriteLine("Version: {0}", myAssemblyName.Version);
Console.WriteLine("CultureInfo: {0}", myAssemblyName.CultureInfo);
Console.WriteLine("FullName: {0}", myAssemblyName.FullName);
}
}
/* This code example produces output similar to the following:
Name: Example
Version: 1.0.0.2001
CultureInfo: en-US
FullName: Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null
*/
Imports System.Reflection
Public Class AssemblyNameDemo
Public Shared Sub Main()
' Create an AssemblyName, specifying the display name, and then
' print the properties.
Dim myAssemblyName As New _
AssemblyName("Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null")
Console.WriteLine("Name: {0}", myAssemblyName.Name)
Console.WriteLine("Version: {0}", myAssemblyName.Version)
Console.WriteLine("CultureInfo: {0}", myAssemblyName.CultureInfo)
Console.WriteLine("FullName: {0}", myAssemblyName.FullName)
End Sub
End Class
' This code example produces output similar to the following:
'
'Name: Example
'Version: 1.0.0.2001
'CultureInfo: en-US
'FullName: Example, Version=1.0.0.2001, Culture=en-US, PublicKeyToken=null
Remarks
The supplied assemblyName
is parsed, and the appropriate fields of the new AssemblyName are initialized with values from the display name. This is the recommended way of parsing display names. Writing your own code to parse display names is not recommended.