Avx.BroadcastScalarToVector256 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
BroadcastScalarToVector256(Single*) |
__m256 _mm256_broadcast_ss (float const * mem_addr) VBROADCASTSS ymm, m32 |
BroadcastScalarToVector256(Double*) |
__m256d _mm256_broadcast_sd (double const * mem_addr) VBROADCASTSD ymm, m64 |
BroadcastScalarToVector256(Single*)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
__m256 _mm256_broadcast_ss (float const * mem_addr)
VBROADCASTSS ymm, m32
public:
static System::Runtime::Intrinsics::Vector256<float> BroadcastScalarToVector256(float* source);
public static System.Runtime.Intrinsics.Vector256<float> BroadcastScalarToVector256 (float* source);
static member BroadcastScalarToVector256 : nativeptr<single> -> System.Runtime.Intrinsics.Vector256<single>
Parameters
- source
- Single*
Returns
Applies to
BroadcastScalarToVector256(Double*)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
__m256d _mm256_broadcast_sd (double const * mem_addr)
VBROADCASTSD ymm, m64
public:
static System::Runtime::Intrinsics::Vector256<double> BroadcastScalarToVector256(double* source);
public static System.Runtime.Intrinsics.Vector256<double> BroadcastScalarToVector256 (double* source);
static member BroadcastScalarToVector256 : nativeptr<double> -> System.Runtime.Intrinsics.Vector256<double>
Parameters
- source
- Double*
Returns
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.