ScriptReferenceBase.NotifyScriptLoaded Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
NotifyScriptLoaded is no longer required in script references.
Gets or sets a value that indicates whether the ScriptResourceHandler object automatically adds code at the end of the ECMAScript (JavaScript) file to call the client NotifyScriptLoaded method of the Sys.Application class.
public:
property bool NotifyScriptLoaded { bool get(); void set(bool value); };
public bool NotifyScriptLoaded { get; set; }
[System.Obsolete("NotifyScriptLoaded is no longer required in script references.")]
public bool NotifyScriptLoaded { get; set; }
member this.NotifyScriptLoaded : bool with get, set
[<System.Obsolete("NotifyScriptLoaded is no longer required in script references.")>]
member this.NotifyScriptLoaded : bool with get, set
Public Property NotifyScriptLoaded As Boolean
Property Value
true
if the Sys.Application.notifyScriptLoaded method is automatically called at the end of a JavaScript file, or false
if user code calls the Sys.Application.notifyScriptLoaded method that is already in the JavaScript file. The default value is true
.
- Attributes
Remarks
Set the NotifyScriptLoaded property to false
if you reference a script file in an assembly and the script file already contains code to call Sys.Application.notifyScriptLoaded. An error is thrown if Sys.Application.notifyScriptLoaded method is called more than one time from a script file.
If you reference a standalone script file that is not embedded in an assembly, you must include code at the end of the script file to call the Sys.Application.notifyScriptLoaded method. The following example shows the code to include at the end of the script file.
if(typeof(Sys) !== "undefined) Sys.Application.notifyScriptLoaded();