GeneralTransform3DCollection.Add(GeneralTransform3D) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds a GeneralTransform3D object to the end of the collection.
public:
virtual void Add(System::Windows::Media::Media3D::GeneralTransform3D ^ value);
public void Add (System.Windows.Media.Media3D.GeneralTransform3D value);
abstract member Add : System.Windows.Media.Media3D.GeneralTransform3D -> unit
override this.Add : System.Windows.Media.Media3D.GeneralTransform3D -> unit
Public Sub Add (value As GeneralTransform3D)
Parameters
- value
- GeneralTransform3D
The GeneralTransform3D to add to the end of the collection.
Implements
Exceptions
value
is null
.
Remarks
Unlike typical implementations of ICollection<T>.Add, this implementation throws an ArgumentException if you attempt to add null
.
Add is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.
Applies to
See also
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.