Could you try to do the following step on the VS to deploy your app?
- Navigate into the project folder that was built by Unity, find the solution file located inside this folder, and open it with Visual Studio.
- Click the Compilation Options drop-down and choose the Release.
- Choose the ARM64 configuration option.
- Click the deployment target drop-down and select Device. (Make sure your HoloLens 2 is connected to the PC.)
If the behavior is the same, please provide more details about "ARM64 not available" in your Unity.