AllocationState Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
AllocationState enums.
public readonly struct AllocationState : IEquatable<Azure.Compute.Batch.AllocationState>
type AllocationState = struct
Public Structure AllocationState
Implements IEquatable(Of AllocationState)
- Inheritance
-
AllocationState
- Implements
Constructors
AllocationState(String) |
Initializes a new instance of AllocationState. |
Properties
Resizing |
The Pool is resizing; that is, Compute Nodes are being added to or removed from the Pool. |
Steady |
The Pool is not resizing. There are no changes to the number of Compute Nodes in the Pool in progress. A Pool enters this state when it is created and when no operations are being performed on the Pool to change the number of Compute Nodes. |
Stopping |
The Pool was resizing, but the user has requested that the resize be stopped, but the stop request has not yet been completed. |
Methods
Equals(AllocationState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(AllocationState, AllocationState) |
Determines if two AllocationState values are the same. |
Implicit(String to AllocationState) |
Converts a string to a AllocationState. |
Inequality(AllocationState, AllocationState) |
Determines if two AllocationState values are not the same. |
Applies to
Azure SDK for .NET