GeneratorPostInitializationContext.AddSource Method
Definition
Important
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Overloads
AddSource(String, SourceText) |
Adds a SourceText to the compilation that will be available during subsequent phases |
AddSource(String, String) |
Adds source code in the form of a String to the compilation that will be available during subsequent phases |
AddSource(String, SourceText)
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
Adds a SourceText to the compilation that will be available during subsequent phases
public void AddSource (string hintName, Microsoft.CodeAnalysis.Text.SourceText sourceText);
member this.AddSource : string * Microsoft.CodeAnalysis.Text.SourceText -> unit
Public Sub AddSource (hintName As String, sourceText As SourceText)
Parameters
- hintName
- String
An identifier that can be used to reference this source text, must be unique within this generator
- sourceText
- SourceText
The SourceText to add to the compilation
Remarks
Directory separators "/" and "" are allowed in hintName
, they are normalized to "/" regardless of host platform.
Applies to
AddSource(String, String)
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
Adds source code in the form of a String to the compilation that will be available during subsequent phases
public void AddSource (string hintName, string source);
member this.AddSource : string * string -> unit
Public Sub AddSource (hintName As String, source As String)
Parameters
- hintName
- String
An identifier that can be used to reference this source text, must be unique within this generator
- source
- String
The source code to add to the compilation
Applies to
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