UndoEngine.DiscardUndoUnit(UndoEngine+UndoUnit) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Discards an UndoEngine.UndoUnit.
protected:
virtual void DiscardUndoUnit(System::ComponentModel::Design::UndoEngine::UndoUnit ^ unit);
protected virtual void DiscardUndoUnit (System.ComponentModel.Design.UndoEngine.UndoUnit unit);
abstract member DiscardUndoUnit : System.ComponentModel.Design.UndoEngine.UndoUnit -> unit
override this.DiscardUndoUnit : System.ComponentModel.Design.UndoEngine.UndoUnit -> unit
Protected Overridable Sub DiscardUndoUnit (unit As UndoEngine.UndoUnit)
Parameters
- unit
- UndoEngine.UndoUnit
The unit to discard.
Remarks
Before the DiscardUndoUnit method is called, the undo unit is closed and then undone.
Applies to
See also
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.