Rectangle.Contains Method
Definition
Important
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Determines if the specified point is contained within the rectangular region defined by this Rectangle.
Overloads
Contains(Point) |
Determines if the specified point is contained within this Rectangle structure. |
Contains(Rectangle) |
Determines if the rectangular region represented by |
Contains(Int32, Int32) |
Determines if the specified point is contained within this Rectangle structure. |
Contains(Point)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
Determines if the specified point is contained within this Rectangle structure.
public:
bool Contains(System::Drawing::Point pt);
public readonly bool Contains (System.Drawing.Point pt);
public bool Contains (System.Drawing.Point pt);
member this.Contains : System.Drawing.Point -> bool
Public Function Contains (pt As Point) As Boolean
Parameters
Returns
This method returns true
if the point represented by pt
is contained within this Rectangle structure; otherwise false
.
Remarks
The containing rectangle must be normalized for this method to return accurate results.
Applies to
Contains(Rectangle)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
Determines if the rectangular region represented by rect
is entirely contained within this Rectangle structure.
public:
bool Contains(System::Drawing::Rectangle rect);
public readonly bool Contains (System.Drawing.Rectangle rect);
public bool Contains (System.Drawing.Rectangle rect);
member this.Contains : System.Drawing.Rectangle -> bool
Public Function Contains (rect As Rectangle) As Boolean
Parameters
Returns
This method returns true
if the rectangular region represented by rect
is entirely contained within this Rectangle structure; otherwise false
.
Examples
The following code example demonstrates the Contains method and the SystemPens class. This example is designed for use with a Windows Form. Paste this code into a form that contains a button named Button1
, call DrawFirstRectangle
from the form's constructor or Load method, and associate the Button1_Click
method with the button's Click event.
private:
[UIPermission(SecurityAction::Demand, Window=UIPermissionWindow::AllWindows)]
void DrawFirstRectangle()
{
Rectangle rectangle1 = Rectangle(70,70,100,150);
ControlPaint::DrawReversibleFrame( rectangle1, SystemColors::Highlight, FrameStyle::Thick );
}
void Button1_Click( Object^ /*sender*/, EventArgs^ /*e*/ )
{
Rectangle rectangle1 = Rectangle(70,70,100,150);
// Get the bounds of the screen.
Rectangle screenRectangle = Screen::PrimaryScreen->Bounds;
// Check to see if the rectangle is within the bounds of the screen.
if ( screenRectangle.Contains( rectangle1 ) )
{
ControlPaint::DrawReversibleFrame( rectangle1, SystemColors::Highlight, FrameStyle::Thick );
// Call the Offset method to move the rectangle.
rectangle1.Offset( 20, 20 );
// Draw the new, offset rectangle.
ControlPaint::DrawReversibleFrame( rectangle1, SystemColors::Highlight, FrameStyle::Thick );
}
}
Rectangle rectangle1 = new Rectangle(70, 70, 100, 150);
private void DrawFirstRectangle()
{
ControlPaint.DrawReversibleFrame(rectangle1,
SystemColors.Highlight, FrameStyle.Thick);
}
private void Button1_Click(object sender, EventArgs e)
{
// Get the bounds of the screen.
Rectangle screenRectangle = Screen.PrimaryScreen.Bounds;
// Check to see if the rectangle is within the bounds of the screen.
if (screenRectangle.Contains(rectangle1))
// If so, erase the previous rectangle.
{
ControlPaint.DrawReversibleFrame(rectangle1,
SystemColors.Highlight, FrameStyle.Thick);
// Call the Offset method to move the rectangle.
rectangle1.Offset(20, 20);
// Draw the new, offset rectangle.
ControlPaint.DrawReversibleFrame(rectangle1,
SystemColors.Highlight, FrameStyle.Thick);
}
}
Dim rectangle1 As New Rectangle(70, 70, 100, 150)
Private Sub DrawFirstRectangle()
ControlPaint.DrawReversibleFrame(rectangle1, _
SystemColors.Highlight, FrameStyle.Thick)
End Sub
Private Sub Button1_Click(ByVal sender As Object, _
ByVal e As EventArgs) Handles Button1.Click
' Get the bounds of the screen.
Dim screenRectangle As Rectangle = Screen.PrimaryScreen.Bounds
' Check to see if the rectangle is within the bounds of the screen.
If (screenRectangle.Contains(rectangle1)) Then
' If so, erase the previous rectangle.
ControlPaint.DrawReversibleFrame(rectangle1, _
SystemColors.Highlight, FrameStyle.Thick)
' Call the Offset method to move the rectangle.
rectangle1.Offset(20, 20)
' Draw the new, offset rectangle.
ControlPaint.DrawReversibleFrame(rectangle1, _
SystemColors.Highlight, FrameStyle.Thick)
End If
End Sub
Remarks
The containing rectangle must be normalized for this method to return accurate results.
Applies to
Contains(Int32, Int32)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
Determines if the specified point is contained within this Rectangle structure.
public:
bool Contains(int x, int y);
public readonly bool Contains (int x, int y);
public bool Contains (int x, int y);
member this.Contains : int * int -> bool
Public Function Contains (x As Integer, y As Integer) As Boolean
Parameters
- x
- Int32
The x-coordinate of the point to test.
- y
- Int32
The y-coordinate of the point to test.
Returns
This method returns true
if the point defined by x
and y
is contained within this Rectangle structure; otherwise false
.
Remarks
The containing rectangle must be normalized for this method to return accurate results.