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Sve.FusedMultiplySubtract Method

Definition

Overloads

FusedMultiplySubtract(Vector<Single>, Vector<Single>, Vector<Single>)
FusedMultiplySubtract(Vector<Double>, Vector<Double>, Vector<Double>)

FusedMultiplySubtract(Vector<Single>, Vector<Single>, Vector<Single>)

public:
 static System::Numerics::Vector<float> FusedMultiplySubtract(System::Numerics::Vector<float> minuend, System::Numerics::Vector<float> left, System::Numerics::Vector<float> right);
public static System.Numerics.Vector<float> FusedMultiplySubtract (System.Numerics.Vector<float> minuend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right);
static member FusedMultiplySubtract : System.Numerics.Vector<single> * System.Numerics.Vector<single> * System.Numerics.Vector<single> -> System.Numerics.Vector<single>
Public Shared Function FusedMultiplySubtract (minuend As Vector(Of Single), left As Vector(Of Single), right As Vector(Of Single)) As Vector(Of Single)

Parameters

minuend
Vector<Single>
left
Vector<Single>
right
Vector<Single>

Returns

Applies to

FusedMultiplySubtract(Vector<Double>, Vector<Double>, Vector<Double>)

public:
 static System::Numerics::Vector<double> FusedMultiplySubtract(System::Numerics::Vector<double> minuend, System::Numerics::Vector<double> left, System::Numerics::Vector<double> right);
public static System.Numerics.Vector<double> FusedMultiplySubtract (System.Numerics.Vector<double> minuend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right);
static member FusedMultiplySubtract : System.Numerics.Vector<double> * System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<double>
Public Shared Function FusedMultiplySubtract (minuend As Vector(Of Double), left As Vector(Of Double), right As Vector(Of Double)) As Vector(Of Double)

Parameters

minuend
Vector<Double>
left
Vector<Double>
right
Vector<Double>

Returns

Applies to