Vector64 Class
Definition
Important
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Provides a collection of static methods for creating, manipulating, and otherwise operating on 64-bit vectors.
public ref class Vector64 abstract sealed
public static class Vector64
type Vector64 = class
Public Module Vector64
- Inheritance
-
Vector64
Properties
IsHardwareAccelerated |
Gets a value that indicates whether 64-bit vector operations are subject to hardware acceleration through JIT intrinsic support. |
Methods
Abs<T>(Vector64<T>) |
Computes the absolute value of each element in a vector. |
Add<T>(Vector64<T>, Vector64<T>) |
Adds two vectors to compute their sum. |
AndNot<T>(Vector64<T>, Vector64<T>) |
Computes the bitwise-and of a given vector and the ones complement of another vector. |
As<T,U>(Vector64<T>) |
Reinterprets a Vector64<T> of type |
AsByte<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Byte. |
AsDouble<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Double. |
AsInt16<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Int16. |
AsInt32<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Int32. |
AsInt64<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Int64. |
AsNInt<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64<T>. |
AsNUInt<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64<T>. |
AsSByte<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type SByte. |
AsSingle<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Single. |
AsUInt16<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type UInt16. |
AsUInt32<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type UInt32. |
AsUInt64<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type UInt64. |
BitwiseAnd<T>(Vector64<T>, Vector64<T>) |
Computes the bitwise-and of two vectors. |
BitwiseOr<T>(Vector64<T>, Vector64<T>) |
Computes the bitwise-or of two vectors. |
Ceiling(Vector64<Double>) |
Computes the ceiling of each element in a vector. |
Ceiling(Vector64<Single>) |
Computes the ceiling of each element in a vector. |
Clamp<T>(Vector64<T>, Vector64<T>, Vector64<T>) |
Restricts a vector between a minimum and a maximum value. |
ClampNative<T>(Vector64<T>, Vector64<T>, Vector64<T>) |
Restricts a vector between a minimum and a maximum value using platform specific behavior for |
ConditionalSelect<T>(Vector64<T>, Vector64<T>, Vector64<T>) |
Conditionally selects a value from two vectors on a bitwise basis. |
ConvertToDouble(Vector64<Int64>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToDouble(Vector64<UInt64>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToInt32(Vector64<Single>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToInt32Native(Vector64<Single>) |
Converts a |
ConvertToInt64(Vector64<Double>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToInt64Native(Vector64<Double>) |
Converts a |
ConvertToSingle(Vector64<Int32>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToSingle(Vector64<UInt32>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToUInt32(Vector64<Single>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToUInt32Native(Vector64<Single>) |
Converts a |
ConvertToUInt64(Vector64<Double>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToUInt64Native(Vector64<Double>) |
Converts a |
CopySign<T>(Vector64<T>, Vector64<T>) |
Copies the per-element sign of a vector to the per-element sign of another vector. |
CopyTo<T>(Vector64<T>, Span<T>) |
Copies a Vector64<T> to a given span. |
CopyTo<T>(Vector64<T>, T[]) |
Copies a Vector64<T> to a given array. |
CopyTo<T>(Vector64<T>, T[], Int32) |
Copies a Vector64<T> to a given array starting at the specified index. |
Cos(Vector64<Double>) |
Computes the cos of each element in a vector. |
Cos(Vector64<Single>) |
Computes the cos of each element in a vector. |
Create(Byte) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Byte, Byte, Byte, Byte, Byte, Byte, Byte, Byte) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Double) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Int16) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Int16, Int16, Int16, Int16) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Int32) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Int32, Int32) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Int64) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(IntPtr) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(SByte) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(SByte, SByte, SByte, SByte, SByte, SByte, SByte, SByte) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Single) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Single, Single) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(UInt16) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(UInt16, UInt16, UInt16, UInt16) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(UInt32) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(UInt32, UInt32) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(UInt64) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(UIntPtr) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create<T>(ReadOnlySpan<T>) |
Creates a new Vector64<T> from a given readonly span. |
Create<T>(T) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create<T>(T[]) |
Creates a new Vector64<T> from a given array. |
Create<T>(T[], Int32) |
Creates a new Vector64<T> from a given array. |
CreateScalar(Byte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Double) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Int16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Int32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Int64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(IntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(SByte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Single) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UInt16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UInt32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UInt64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UIntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar<T>(T) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalarUnsafe(Byte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Double) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Int16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Int32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Int64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(IntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(SByte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Single) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UInt16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UInt32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UInt64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UIntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe<T>(T) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateSequence<T>(T, T) |
Creates a new Vector64<T> instance where the elements begin at a specified value and which are spaced apart according to another specified value. |
DegreesToRadians(Vector64<Double>) |
Converts a given vector from degrees to radians. |
DegreesToRadians(Vector64<Single>) |
Converts a given vector from degrees to radians. |
Divide<T>(Vector64<T>, T) |
Divides a vector by a scalar to compute the per-element quotient. |
Divide<T>(Vector64<T>, Vector64<T>) |
Divides two vectors to compute their quotient. |
Dot<T>(Vector64<T>, Vector64<T>) |
Computes the dot product of two vectors. |
Equals<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if they are equal on a per-element basis. |
EqualsAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are equal. |
EqualsAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are equal. |
Exp(Vector64<Double>) |
Computes the exp of each element in a vector. |
Exp(Vector64<Single>) |
Computes the exp of each element in a vector. |
ExtractMostSignificantBits<T>(Vector64<T>) |
Extracts the most significant bit from each element in a vector. |
Floor(Vector64<Double>) |
Computes the floor of each element in a vector. |
Floor(Vector64<Single>) |
Computes the floor of each element in a vector. |
FusedMultiplyAdd(Vector64<Double>, Vector64<Double>, Vector64<Double>) |
Computes ( |
FusedMultiplyAdd(Vector64<Single>, Vector64<Single>, Vector64<Single>) |
Computes ( |
GetElement<T>(Vector64<T>, Int32) |
Gets the element at the specified index. |
GreaterThan<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is greater on a per-element basis. |
GreaterThanAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are greater. |
GreaterThanAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are greater. |
GreaterThanOrEqual<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is greater or equal on a per-element basis. |
GreaterThanOrEqualAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are greater or equal. |
GreaterThanOrEqualAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are greater or equal. |
Hypot(Vector64<Double>, Vector64<Double>) |
Computes the hypotenuse given two vectors representing the lengths of the shorter sides in a right-angled triangle. |
Hypot(Vector64<Single>, Vector64<Single>) |
Computes the hypotenuse given two vectors representing the lengths of the shorter sides in a right-angled triangle. |
IsNaN<T>(Vector64<T>) |
Determines which elements in a vector are NaN. |
IsNegative<T>(Vector64<T>) |
Determines which elements in a vector represents negative real numbers. |
IsPositive<T>(Vector64<T>) |
Determines which elements in a vector represents positive real numbers. |
IsPositiveInfinity<T>(Vector64<T>) |
Determines which elements in a vector are positive infinity. |
IsZero<T>(Vector64<T>) |
Determines which elements in a vector are zero. |
Lerp(Vector64<Double>, Vector64<Double>, Vector64<Double>) |
Performs a linear interpolation between two vectors based on the given weighting. |
Lerp(Vector64<Single>, Vector64<Single>, Vector64<Single>) |
Performs a linear interpolation between two vectors based on the given weighting. |
LessThan<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is less on a per-element basis. |
LessThanAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are less. |
LessThanAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are less. |
LessThanOrEqual<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is less or equal on a per-element basis. |
LessThanOrEqualAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are less or equal. |
LessThanOrEqualAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are less or equal. |
Load<T>(T*) |
Loads a vector from the given source. |
LoadAligned<T>(T*) |
Loads a vector from the given aligned source. |
LoadAlignedNonTemporal<T>(T*) |
Loads a vector from the given aligned source. |
LoadUnsafe<T>(T) |
Loads a vector from the given source. |
LoadUnsafe<T>(T, UIntPtr) |
Loads a vector from the given source and element offset. |
Log(Vector64<Double>) |
Computes the log of each element in a vector. |
Log(Vector64<Single>) |
Computes the log of each element in a vector. |
Log2(Vector64<Double>) |
Computes the log2 of each element in a vector. |
Log2(Vector64<Single>) |
Computes the log2 of each element in a vector. |
Max<T>(Vector64<T>, Vector64<T>) |
Computes the maximum of two vectors on a per-element basis. |
MaxMagnitude<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to compute which has the greater magnitude on a per-element basis. |
MaxMagnitudeNumber<T>(Vector64<T>, Vector64<T>) |
Compares two vectors, on a per-element basis, to compute which has the greater magnitude and returning the other value if an input is |
MaxNative<T>(Vector64<T>, Vector64<T>) |
Compare two vectors to determine which is greater on a per-element basis using platform specific behavior for |
MaxNumber<T>(Vector64<T>, Vector64<T>) |
Compares two vectors, on a per-element basis, to compute which is greater and returning the other value if an element is |
Min<T>(Vector64<T>, Vector64<T>) |
Computes the minimum of two vectors on a per-element basis. |
MinMagnitude<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to compute which has the lesser magnitude on a per-element basis. |
MinMagnitudeNumber<T>(Vector64<T>, Vector64<T>) |
Compares two vectors, on a per-element basis, to compute which has the lesser magnitude and returning the other value if an input is |
MinNative<T>(Vector64<T>, Vector64<T>) |
Compare two vectors to determine which is lesser on a per-element basis using platform specific behavior for |
MinNumber<T>(Vector64<T>, Vector64<T>) |
Compares two vectors, on a per-element basis, to compute which is lesser and returning the other value if an element is |
Multiply<T>(T, Vector64<T>) |
Multiplies a vector by a scalar to compute their product. |
Multiply<T>(Vector64<T>, T) |
Multiplies a vector by a scalar to compute their product. |
Multiply<T>(Vector64<T>, Vector64<T>) |
Multiplies two vectors to compute their element-wise product. |
MultiplyAddEstimate(Vector64<Double>, Vector64<Double>, Vector64<Double>) |
Computes an estimate of ( |
MultiplyAddEstimate(Vector64<Single>, Vector64<Single>, Vector64<Single>) |
Computes an estimate of ( |
Narrow(Vector64<Double>, Vector64<Double>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<Int16>, Vector64<Int16>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<Int32>, Vector64<Int32>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<Int64>, Vector64<Int64>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<UInt16>, Vector64<UInt16>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<UInt32>, Vector64<UInt32>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<UInt64>, Vector64<UInt64>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Negate<T>(Vector64<T>) |
Negates a vector. |
OnesComplement<T>(Vector64<T>) |
Computes the ones-complement of a vector. |
RadiansToDegrees(Vector64<Double>) |
Converts a given vector from radians to degrees. |
RadiansToDegrees(Vector64<Single>) |
Converts a given vector from radians to degrees. |
Round(Vector64<Double>) | |
Round(Vector64<Double>, MidpointRounding) |
Rounds each element in a vector to the nearest integer using the specified rounding mode. |
Round(Vector64<Single>) | |
Round(Vector64<Single>, MidpointRounding) |
Rounds each element in a vector to the nearest integer using the specified rounding mode. |
ShiftLeft(Vector64<Byte>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<Int16>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<Int32>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<Int64>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<IntPtr>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<SByte>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UInt16>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UInt32>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UInt64>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UIntPtr>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftRightArithmetic(Vector64<Int16>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<Int32>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<Int64>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<IntPtr>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<SByte>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Byte>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Int16>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Int32>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Int64>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<IntPtr>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<SByte>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UInt16>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UInt32>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UInt64>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UIntPtr>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
Shuffle(Vector64<Byte>, Vector64<Byte>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<Int16>, Vector64<Int16>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<Int32>, Vector64<Int32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<SByte>, Vector64<SByte>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<Single>, Vector64<Int32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<UInt16>, Vector64<UInt16>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<UInt32>, Vector64<UInt32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Sin(Vector64<Double>) |
Computes the sin of each element in a vector. |
Sin(Vector64<Single>) |
Computes the sin of each element in a vector. |
SinCos(Vector64<Double>) |
Computes the sincos of each element in a vector. |
SinCos(Vector64<Single>) |
Computes the sincos of each element in a vector. |
Sqrt<T>(Vector64<T>) |
Computes the square root of a vector on a per-element basis. |
Store<T>(Vector64<T>, T*) |
Stores a vector at the given destination. |
StoreAligned<T>(Vector64<T>, T*) |
Stores a vector at the given aligned destination. |
StoreAlignedNonTemporal<T>(Vector64<T>, T*) |
Stores a vector at the given aligned destination. |
StoreUnsafe<T>(Vector64<T>, T) |
Stores a vector at the given destination. |
StoreUnsafe<T>(Vector64<T>, T, UIntPtr) |
Stores a vector at the given destination. |
Subtract<T>(Vector64<T>, Vector64<T>) |
Subtracts two vectors to compute their difference. |
Sum<T>(Vector64<T>) |
Computes the sum of all elements in a vector. |
ToScalar<T>(Vector64<T>) |
Converts the given vector to a scalar containing the value of the first element. |
ToVector128<T>(Vector64<T>) |
Converts the given vector to a new Vector128<T> with the lower 64-bits set to the value of the given vector and the upper 64-bits initialized to zero. |
ToVector128Unsafe<T>(Vector64<T>) |
Converts the given vector to a new Vector128<T> with the lower 64-bits set to the value of the given vector and the upper 64-bits left uninitialized. |
Truncate(Vector64<Double>) | |
Truncate(Vector64<Single>) | |
TryCopyTo<T>(Vector64<T>, Span<T>) |
Tries to copy a Vector<T> to a given span. |
Widen(Vector64<Byte>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<Int16>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<Int32>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<SByte>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<Single>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<UInt16>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<UInt32>) |
Widens a Vector64<T> into two Vector64<T>. |
WidenLower(Vector64<Byte>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<Int16>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<Int32>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<SByte>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<Single>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<UInt16>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<UInt32>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Byte>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Int16>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Int32>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<SByte>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Single>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<UInt16>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<UInt32>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WithElement<T>(Vector64<T>, Int32, T) |
Creates a new Vector64<T> with the element at the specified index set to the specified value and the remaining elements set to the same value as that in the given vector. |
Xor<T>(Vector64<T>, Vector64<T>) |
Computes the exclusive-or of two vectors. |