DSA.TrySignData Method
Definition
Important
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Overloads
TrySignData(ReadOnlySpan<Byte>, Span<Byte>, HashAlgorithmName, Int32) |
Attempts to create the DSA signature for the specified data into the provided buffer. |
TrySignData(ReadOnlySpan<Byte>, Span<Byte>, HashAlgorithmName, DSASignatureFormat, Int32) |
Attempts to create the DSA signature for the specified data in the indicated format and place it into the provided buffer. |
TrySignData(ReadOnlySpan<Byte>, Span<Byte>, HashAlgorithmName, Int32)
- Source:
- DSA.cs
- Source:
- DSA.cs
- Source:
- DSA.cs
Attempts to create the DSA signature for the specified data into the provided buffer.
public:
virtual bool TrySignData(ReadOnlySpan<System::Byte> data, Span<System::Byte> destination, System::Security::Cryptography::HashAlgorithmName hashAlgorithm, [Runtime::InteropServices::Out] int % bytesWritten);
public virtual bool TrySignData (ReadOnlySpan<byte> data, Span<byte> destination, System.Security.Cryptography.HashAlgorithmName hashAlgorithm, out int bytesWritten);
abstract member TrySignData : ReadOnlySpan<byte> * Span<byte> * System.Security.Cryptography.HashAlgorithmName * int -> bool
override this.TrySignData : ReadOnlySpan<byte> * Span<byte> * System.Security.Cryptography.HashAlgorithmName * int -> bool
Public Overridable Function TrySignData (data As ReadOnlySpan(Of Byte), destination As Span(Of Byte), hashAlgorithm As HashAlgorithmName, ByRef bytesWritten As Integer) As Boolean
Parameters
- data
- ReadOnlySpan<Byte>
The data to hash and sign.
- hashAlgorithm
- HashAlgorithmName
The name of the hash algorithm to use.
- bytesWritten
- Int32
When this method returns, contains a value that indicates the number of bytes written to destination
.
Returns
true
if destination
is large enough to receive the result; otherwise, false
.
Applies to
TrySignData(ReadOnlySpan<Byte>, Span<Byte>, HashAlgorithmName, DSASignatureFormat, Int32)
- Source:
- DSA.cs
- Source:
- DSA.cs
- Source:
- DSA.cs
Attempts to create the DSA signature for the specified data in the indicated format and place it into the provided buffer.
public:
bool TrySignData(ReadOnlySpan<System::Byte> data, Span<System::Byte> destination, System::Security::Cryptography::HashAlgorithmName hashAlgorithm, System::Security::Cryptography::DSASignatureFormat signatureFormat, [Runtime::InteropServices::Out] int % bytesWritten);
public bool TrySignData (ReadOnlySpan<byte> data, Span<byte> destination, System.Security.Cryptography.HashAlgorithmName hashAlgorithm, System.Security.Cryptography.DSASignatureFormat signatureFormat, out int bytesWritten);
member this.TrySignData : ReadOnlySpan<byte> * Span<byte> * System.Security.Cryptography.HashAlgorithmName * System.Security.Cryptography.DSASignatureFormat * int -> bool
Public Function TrySignData (data As ReadOnlySpan(Of Byte), destination As Span(Of Byte), hashAlgorithm As HashAlgorithmName, signatureFormat As DSASignatureFormat, ByRef bytesWritten As Integer) As Boolean
Parameters
- data
- ReadOnlySpan<Byte>
The data to hash and sign.
- hashAlgorithm
- HashAlgorithmName
The hash algorithm to use to create the hash value.
- signatureFormat
- DSASignatureFormat
The encoding format to use for the signature.
- bytesWritten
- Int32
When this method returns, contains a value that indicates the number of bytes written to destination
. This parameter is treated as uninitialized.
Returns
true
if destination
is big enough to receive the signature; otherwise, false
.
Exceptions
signatureFormat
is not a known format.
hashAlgorithm
has a null
or empty Name.
An error occurred in the signing operation.