RIPEMD160Managed Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Computes the RIPEMD160 hash for the input data using the managed library.
public ref class RIPEMD160Managed : System::Security::Cryptography::RIPEMD160
[System.Runtime.InteropServices.ComVisible(true)]
public class RIPEMD160Managed : System.Security.Cryptography.RIPEMD160
[<System.Runtime.InteropServices.ComVisible(true)>]
type RIPEMD160Managed = class
inherit RIPEMD160
Public Class RIPEMD160Managed
Inherits RIPEMD160
- Inheritance
- Attributes
Examples
The following code example shows how to encode a file using the RIPEMD160Managed class and then how to decode the file.
using namespace System;
using namespace System::IO;
using namespace System::Security::Cryptography;
// Print the byte array in a readable format.
void PrintByteArray( array<Byte>^array )
{
int i;
for ( i = 0; i < array->Length; i++ )
{
Console::Write( String::Format( "{0:X2}", array[ i ] ) );
if ( (i % 4) == 3 )
Console::Write( " " );
}
Console::WriteLine();
}
int main()
{
array<String^>^args = Environment::GetCommandLineArgs();
if ( args->Length < 2 )
{
Console::WriteLine( "Usage: hashdir <directory>" );
return 0;
}
try
{
// Create a DirectoryInfo object representing the specified directory.
DirectoryInfo^ dir = gcnew DirectoryInfo( args[ 1 ] );
// Get the FileInfo objects for every file in the directory.
array<FileInfo^>^files = dir->GetFiles();
// Initialize a RIPE160 hash object.
RIPEMD160 ^ myRIPEMD160 = RIPEMD160Managed::Create();
array<Byte>^hashValue;
// Compute and print the hash values for each file in directory.
System::Collections::IEnumerator^ myEnum = files->GetEnumerator();
while ( myEnum->MoveNext() )
{
FileInfo^ fInfo = safe_cast<FileInfo^>(myEnum->Current);
// Create a fileStream for the file.
FileStream^ fileStream = fInfo->Open( FileMode::Open );
// Compute the hash of the fileStream.
hashValue = myRIPEMD160->ComputeHash( fileStream );
// Write the name of the file to the Console.
Console::Write( "{0}: ", fInfo->Name );
// Write the hash value to the Console.
PrintByteArray( hashValue );
// Close the file.
fileStream->Close();
}
return 0;
}
catch ( DirectoryNotFoundException^ )
{
Console::WriteLine( "Error: The directory specified could not be found." );
}
catch ( IOException^ )
{
Console::WriteLine( "Error: A file in the directory could not be accessed." );
}
}
using System;
using System.IO;
using System.Security.Cryptography;
using System.Windows.Forms;
public class HashDirectory
{
[STAThreadAttribute]
public static void Main(String[] args)
{
string directory = "";
if (args.Length < 1)
{
FolderBrowserDialog fbd = new FolderBrowserDialog();
DialogResult dr = fbd.ShowDialog();
if (dr == DialogResult.OK)
{
directory = fbd.SelectedPath;
}
else
{
Console.WriteLine("No directory selected.");
return;
}
}
else
{
directory = args[0];
}
try
{
// Create a DirectoryInfo object representing the specified directory.
DirectoryInfo dir = new DirectoryInfo(directory);
// Get the FileInfo objects for every file in the directory.
FileInfo[] files = dir.GetFiles();
// Initialize a RIPE160 hash object.
RIPEMD160 myRIPEMD160 = RIPEMD160Managed.Create();
byte[] hashValue;
// Compute and print the hash values for each file in directory.
foreach (FileInfo fInfo in files)
{
// Create a fileStream for the file.
FileStream fileStream = fInfo.Open(FileMode.Open);
// Be sure it's positioned to the beginning of the stream.
fileStream.Position = 0;
// Compute the hash of the fileStream.
hashValue = myRIPEMD160.ComputeHash(fileStream);
// Write the name of the file to the Console.
Console.Write(fInfo.Name + ": ");
// Write the hash value to the Console.
PrintByteArray(hashValue);
// Close the file.
fileStream.Close();
}
return;
}
catch (DirectoryNotFoundException)
{
Console.WriteLine("Error: The directory specified could not be found.");
}
catch (IOException)
{
Console.WriteLine("Error: A file in the directory could not be accessed.");
}
}
// Print the byte array in a readable format.
public static void PrintByteArray(byte[] array)
{
int i;
for (i = 0; i < array.Length; i++)
{
Console.Write(String.Format("{0:X2}", array[i]));
if ((i % 4) == 3) Console.Write(" ");
}
Console.WriteLine();
}
}
Imports System.IO
Imports System.Security.Cryptography
Imports System.Windows.Forms
Public Class HashDirectory
Public Shared Sub Main(ByVal args() As String)
Dim directory As String
If args.Length < 1 Then
Dim fdb As New FolderBrowserDialog
Dim dr As DialogResult = fdb.ShowDialog()
If (dr = DialogResult.OK) Then
directory = fdb.SelectedPath
Else
Console.WriteLine("No directory selected")
Return
End If
Else
directory = args(0)
End If
Try
' Create a DirectoryInfo object representing the specified directory.
Dim dir As New DirectoryInfo(directory)
' Get the FileInfo objects for every file in the directory.
Dim files As FileInfo() = dir.GetFiles()
' Initialize a RIPE160 hash object.
Dim myRIPEMD160 As RIPEMD160 = RIPEMD160Managed.Create()
Dim hashValue() As Byte
' Compute and print the hash values for each file in directory.
Dim fInfo As FileInfo
For Each fInfo In files
' Create a fileStream for the file.
Dim fileStream As FileStream = fInfo.Open(FileMode.Open)
' Be sure it's positioned to the beginning of the stream.
fileStream.Position = 0
' Compute the hash of the fileStream.
hashValue = myRIPEMD160.ComputeHash(fileStream)
' Write the name of the file to the Console.
Console.Write(fInfo.Name + ": ")
' Write the hash value to the Console.
PrintByteArray(hashValue)
' Close the file.
fileStream.Close()
Next fInfo
Return
Catch DExc As DirectoryNotFoundException
Console.WriteLine("Error: The directory specified could not be found.")
Catch IOExc As IOException
Console.WriteLine("Error: A file in the directory could not be accessed.")
End Try
End Sub
' Print the byte array in a readable format.
Public Shared Sub PrintByteArray(ByVal array() As Byte)
Dim i As Integer
For i = 0 To array.Length - 1
Console.Write(String.Format("{0:X2}", array(i)))
If i Mod 4 = 3 Then
Console.Write(" ")
End If
Next i
Console.WriteLine()
End Sub
End Class
Remarks
RIPEMD-160 is a 160-bit cryptographic hash function. It is intended for use as a secure replacement for the 128-bit hash functions MD4, MD5, and RIPEMD. RIPEMD was developed in the framework of the EU project RIPE (RACE Integrity Primitives Evaluation, 1988-1992).
Note
RIPEMD160Managed has been superseded by the Secure Hash Algorithms SHA-256 and SHA-512 and their derived classes. SHA256Managed and SHA512Managed offer better security and performance than RIPEMD160Managed. Use RIPEMD160Managed only for compatibility with legacy applications and data.
Constructors
RIPEMD160Managed() |
Initializes a new instance of the RIPEMD160 class. |
Fields
HashSizeValue |
Represents the size, in bits, of the computed hash code. (Inherited from HashAlgorithm) |
HashValue |
Represents the value of the computed hash code. (Inherited from HashAlgorithm) |
State |
Represents the state of the hash computation. (Inherited from HashAlgorithm) |
Properties
CanReuseTransform |
Gets a value indicating whether the current transform can be reused. (Inherited from HashAlgorithm) |
CanTransformMultipleBlocks |
When overridden in a derived class, gets a value indicating whether multiple blocks can be transformed. (Inherited from HashAlgorithm) |
Hash |
Gets the value of the computed hash code. (Inherited from HashAlgorithm) |
HashSize |
Gets the size, in bits, of the computed hash code. (Inherited from HashAlgorithm) |
InputBlockSize |
When overridden in a derived class, gets the input block size. (Inherited from HashAlgorithm) |
OutputBlockSize |
When overridden in a derived class, gets the output block size. (Inherited from HashAlgorithm) |
Methods
Clear() |
Releases all resources used by the HashAlgorithm class. (Inherited from HashAlgorithm) |
ComputeHash(Byte[], Int32, Int32) |
Computes the hash value for the specified region of the specified byte array. (Inherited from HashAlgorithm) |
ComputeHash(Byte[]) |
Computes the hash value for the specified byte array. (Inherited from HashAlgorithm) |
ComputeHash(Stream) |
Computes the hash value for the specified Stream object. (Inherited from HashAlgorithm) |
ComputeHashAsync(Stream, CancellationToken) |
Asynchronously computes the hash value for the specified Stream object. (Inherited from HashAlgorithm) |
Dispose() |
Releases all resources used by the current instance of the HashAlgorithm class. (Inherited from HashAlgorithm) |
Dispose(Boolean) |
Releases the unmanaged resources used by the HashAlgorithm and optionally releases the managed resources. (Inherited from HashAlgorithm) |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
HashCore(Byte[], Int32, Int32) |
When overridden in a derived class, routes data written to the object into the RIPEMD160 hash algorithm for computing the hash. |
HashCore(ReadOnlySpan<Byte>) |
Routes data written to the object into the hash algorithm for computing the hash. (Inherited from HashAlgorithm) |
HashFinal() |
When overridden in a derived class, finalizes the hash computation after the last data is processed by the cryptographic stream object. |
Initialize() |
Initializes an instance of the RIPEMD160Managed class using the managed library. |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
TransformBlock(Byte[], Int32, Int32, Byte[], Int32) |
Computes the hash value for the specified region of the input byte array and copies the specified region of the input byte array to the specified region of the output byte array. (Inherited from HashAlgorithm) |
TransformFinalBlock(Byte[], Int32, Int32) |
Computes the hash value for the specified region of the specified byte array. (Inherited from HashAlgorithm) |
TryComputeHash(ReadOnlySpan<Byte>, Span<Byte>, Int32) |
Attempts to compute the hash value for the specified byte array. (Inherited from HashAlgorithm) |
TryHashFinal(Span<Byte>, Int32) |
Attempts to finalize the hash computation after the last data is processed by the hash algorithm. (Inherited from HashAlgorithm) |
Explicit Interface Implementations
IDisposable.Dispose() |
Releases the unmanaged resources used by the HashAlgorithm and optionally releases the managed resources. (Inherited from HashAlgorithm) |