SrgsItem.RepeatProbability Property
Definition
Important
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Gets or sets the probability that a user will repeat the contents of this SrgsItem instance.
public:
property float RepeatProbability { float get(); void set(float value); };
public float RepeatProbability { get; set; }
member this.RepeatProbability : single with get, set
Public Property RepeatProbability As Single
Property Value
The probability, as a floating point value, that the contents of this item will be repeatedly spoken.
Exceptions
An attempt is made to set RepeatProbability to a value that is negative or larger than 1.0.
Remarks
The property applies only to items whose MinRepeat and MaxRepeat properties have been explicitly set to non-default values, either by a constructor for SrgsItem or by the SetRepeat method.