LinearDecimalKeyFrame Constructors
Definition
Important
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Initializes a new instance of the LinearDecimalKeyFrame class.
Overloads
LinearDecimalKeyFrame() |
Initializes a new instance of the LinearDecimalKeyFrame class. |
LinearDecimalKeyFrame(Decimal) |
Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value. |
LinearDecimalKeyFrame(Decimal, KeyTime) |
Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value and key time. |
LinearDecimalKeyFrame()
Initializes a new instance of the LinearDecimalKeyFrame class.
public:
LinearDecimalKeyFrame();
public LinearDecimalKeyFrame ();
Public Sub New ()
Applies to
LinearDecimalKeyFrame(Decimal)
Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value.
public:
LinearDecimalKeyFrame(System::Decimal value);
public LinearDecimalKeyFrame (decimal value);
new System.Windows.Media.Animation.LinearDecimalKeyFrame : decimal -> System.Windows.Media.Animation.LinearDecimalKeyFrame
Public Sub New (value As Decimal)
Parameters
- value
- Decimal
Ending value (also known as "target value") for the key frame.
Applies to
LinearDecimalKeyFrame(Decimal, KeyTime)
Initializes a new instance of the LinearDecimalKeyFrame class with the specified ending value and key time.
public:
LinearDecimalKeyFrame(System::Decimal value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearDecimalKeyFrame (decimal value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearDecimalKeyFrame : decimal * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearDecimalKeyFrame
Public Sub New (value As Decimal, keyTime As KeyTime)
Parameters
- value
- Decimal
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.