Edit

Share via


TextSimpleMarkerProperties Class

Definition

Provides for a generic implementation of text marker properties.

public ref class TextSimpleMarkerProperties : System::Windows::Media::TextFormatting::TextMarkerProperties
public class TextSimpleMarkerProperties : System.Windows.Media.TextFormatting.TextMarkerProperties
type TextSimpleMarkerProperties = class
    inherit TextMarkerProperties
Public Class TextSimpleMarkerProperties
Inherits TextMarkerProperties
Inheritance
TextSimpleMarkerProperties

Remarks

A text marker is a symbol that is commonly used for bullets and auto-numbering. The following example shows all the different representations of a TextMarkerStyle.

When you create a TextSimpleMarkerProperties object, you can create a custom text marker that is associated with an enumerated value of TextMarkerStyle.

Constructors

TextSimpleMarkerProperties(TextMarkerStyle, Double, Int32, TextParagraphProperties)

Initializes a new instance of the TextSimpleMarkerProperties class.

Properties

Offset

Gets the distance from the start of the line to the end of the text marker symbol.

TextSource

Gets the source of the text runs used for the text marker.

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also