VisualTarget Class
Definition
Important
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Provides functionality for connecting one visual tree to another visual tree across thread boundaries.
public ref class VisualTarget : System::Windows::Media::CompositionTarget
public class VisualTarget : System.Windows.Media.CompositionTarget
type VisualTarget = class
inherit CompositionTarget
Public Class VisualTarget
Inherits CompositionTarget
- Inheritance
Constructors
VisualTarget(HostVisual) |
Constructor that creates a new VisualTarget. |
Properties
Dispatcher |
Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject) |
RootVisual |
Gets or sets the root visual of the CompositionTarget. (Inherited from CompositionTarget) |
TransformFromDevice |
Returns a matrix that can be used to transform coordinates from the rendering destination device to the VisualTarget. |
TransformToDevice |
Returns a matrix that can be used to transform coordinates from the VisualTarget to the rendering destination device. |
Methods
CheckAccess() |
Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject) |
Dispose() |
Cleans up the state associated with the HwndTarget. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
VerifyAccess() |
Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject) |