DesignerGlyph.NormalPriority Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents the normal priority for a DesignerGlyph. This value is a constant.
public: int NormalPriority = 10000;
public const int NormalPriority = 10000;
val mutable NormalPriority : int
Public Const NormalPriority As Integer = 10000
Field Value
Value = 10000Remarks
A lower value for the Priority property indicates a higher priority whereas a higher value indicates a lower priority. The value of the NormalPriority field is 10000.
Note
This constant value serves as a guideline when creating custom glyphs. You are free to use different values for the Priority property when designing your custom glyph.